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 FS-UAE v2.5.10 dev 
Lundi 11/08/14 à 10:48 par Firebrand
Deux mises à jour successives ont été apportées à cet émulateur Amiga. Les améliorations sont les suivantes:
v2.5.10 dev:
- Updated emulation core from WinUAE 2900b10.
- Fixed audio initialization (broke in 2.5.9dev).
- New option cpuboard_flash_ext_file (not tested).

v2.5.9 dev:
- New option cpuboard_flash_file (path to accelerator “ROM”).
- Bug fixes and source cleanup based on static analysis.
- Code cleanup in some code modules.
- Moved glee, manymouse, lua source to toplevel directories.
- Updated emulation core from WinUAE 2900b9.
- Enabled experimental PearPC PPC emulation from WinUAE.
Télécharger FS-UAE v2.5.10 dev
Site Officiel de FS-UAE
 
 WinUAE v2.9.0 Beta 10 FR (32-bit) 
Lundi 11/08/14 à 10:42 par Firebrand
On ne chôme pas chez Tradu-France car la version en français de la dernière beta de WinUAE est déjà disponible.
Télécharger WinUAE v2.9.0 Beta 10 FR (32-bit)
Tradu-France
 
 WinUAE v2.9.0 Beta 10 (32-bit) 
Lundi 11/08/14 à 10:41 par Firebrand
La liste de beta pour WinUAE continue de s'allonger. Voici ce que celle-ci nous réserve:
- Added CyberStormI/II/II/PPC and Blizzard PPC flash rom images to rom scanner, name based detection only. (Remember to click ROM rescan button) Now opens usual ROM missing dialog when flash rom image can't be opened.
- Added GUI support for manual accelerator board ROM image selection.
- NCR53C770 emulation spurious interrupt fix.
- Reset/exit froze the emulation if PPC CPU was in sleeping state.
- Map ROM checkbox was checked if 128M CPU slot memory was configured (old bug).
- 68030 more compatible/CE with MMU does not use data cache anymore, 68030 caches logical addresses (which will get really difficult and complex to emulate), 68040+ caches physical addresses.
- CyberStorm PPC/Blizzard PPC board emulation improved, PowerUP also works.
- Do not map PPC board FFF00000 memory mirror if no on-board RAM installed.
- Generate CyberStorm/BPPC fake flash rom hardware idenfication data and serial if it is missing.
- If CyberStorm MK3/PPC flash image is 256k or larger, map it like BPPC does it. (Not sure if this is correct)
- Reset with Picasso IV enabled forced hard reset.
- Z2 RTG crash fixed (some configurations).
- Added PPC GUI option to CPU panel. If ticked, selects matching board automatically. Becomes ticked and disabled if board was already selected. 68040/060 only. (CSPPC/BPPC flash boot code uses 68040+ only instructions)
- Move PPC thread to main thread when m68k gets disabled, improves performance of native PPC operating systems. (No need to move IO access messages between threads)
- Disable RTG board if >2M chip ram configured and Z2 RTG configured. (Forgotten address conflict check)
- OSD CPU led changes to "PPC" when PPC is active and m68k is disabled.
Télécharger WinUAE v2.9.0 Beta 10 (32-bit)
Site Officiel de WinUAE
 
 FS-UAE v2.5.8 dev 
Samedi 09/08/14 à 11:22 par Firebrand
On reste avec l'Amiga avec cette nouvelle version de FS--UAE. Les nouveautés sont les suivantes:
Changes in FS-UAE 2.5.8dev:
- New option uaem_write_flags to control when .uaem files are created.
- Support NewMouse-compatible mouse wheel events.
- Bundle libmpeg2 with FS-UAE source (missing on many Linux distros).
- Don’t install uaenative.library unless requested.

Changes in FS-UAE Launcher 2.5.8dev:
- Added settings GUI control for keyboard_input_grab option.
Télécharger FS-UAE v2.5.8 dev
Site Officiel de FS-UAE
 
 WinUAE v2.9.0 Beta 9 FR (32-bit) 
Samedi 09/08/14 à 11:19 par Firebrand
La dernière beta de WinUAE a déjà été traduite en français par l'équipe de Tradu-France.
Télécharger WinUAE v2.9.0 Beta 9 FR (32-bit)
Tradu-France
 
 WinUAE v2.9.0 Beta 8 (32-bit) 
Samedi 09/08/14 à 11:17 par Firebrand
Cet émulateur au développement particulièrement actif nous livre une nouvelle beta. Voici les améliorations apportées:
Beta 9: PPC emulation that was supposed to never happen has happened. Sorry
- PearPC PPC emulator core added. Only because it was very easy to add, it may not be compatible enough. (and it isn't, at least not fully compatible, at least it has some unimplemented instructions, some programs or operating system surely won't work)
- PPC disassembler added to debugger ("dp", PPC mode is remembered, use "do" to switch back to m68k)
- Windowed mode status bar shows PPC state (if CyberStorm PPC or Blizzard PPC selected). Shows 4 possible states: STOP (inactive), RUN (executing instructions), SLEEP (low power state, waiting for interrupt), CRASH (CPU emulator detected something bad, like invalid instruction etc)
- BlizzardPPC memory GUI adjustment fixed.
- Fixed 68020/030 CE + fastest possible hang if program executed loop that didn't do any memory accesses.
- 68040/060 CINVx instruction was still disassembled strangely.
- Adjusted 68040/060 "cycle-exact" mode timing, also if data cache is enabled, emulate all data memory accesses as immediate. (until data cache is emulated fully)
- CyberStorm MKII F0 ROM section of flash rom is now flashable. (third party mk2diag flash updater works)
- Blizzard PPC flash rom chip emulation now works correctly (was wrong mapping and wrong flash chip device code..)
- Added special JIT indirect CPU core that supports code execution from non-linear and/or aliased memory. Technically also should allow to emulate A2091/A590 but it still crashes for some reason. (But at least now it executes some ROM code before accessing invalid memory. A2091/A590 is perfect test case because it does not copy driver code from autoconfig ROM to RAM like most other HD controller drivers do, code runs directly from ROM and same memory "bank" also has IO registers)
- Memory allocation source clean up. Can break nearly anything..
- SCSI CD READ CD command didn't read audio tracks 2+.
- Entering debugger forze the emulator if m68k CPU was stopped with STOP instruction and all interrupts disabled.
- NCR53C770 emulation tweaks, fixes netbsd hang. Now it gets unexpected interrupt, no fix available yet.
- Version bumped to 2.9.0

PPC Notes:
- Only a proof of concept currently.
- Automatically enabled when CyberStorm PPC or Blizzard PPC emulation is selected.
- Only PearPC interpretive PPC emulation is currently supported. Speed is totally irrelevant at this point.
- PPC emulator runs in separate thread, it requires special handling with PPC IO accesses, IO accesses are serialized and sent to m68k-side. Plain memory accesses are direct. (This assumes M68K is still doing Amiga housekeeping duties and PPC is mainly used as a co-processor, probably will cause huge performance hit if PPC does everything, for example when running PPC-only operating systems)
- Should be fully m68k JIT compatible, at least in indirect mode.
- Dual core CPU or better required. If you don't have one, you are not allowed to report anything, sorry.
- PowerUP kernel does not work (hardware is not fully emulated). WarpOS appears to work.
- Do not use BlizzardPPC, it has (currently incompatible) PowerUP in flash and it runs at boot.
- Make sure CPU speed is fastest possible. PPC IO access serialization will be slowed down if m68k is waiting for chipset.
Télécharger WinUAE v2.9.0 Beta 8 (32-bit)
Site Officiel de WinUAE
 
 Catlist v0.154 Fix 
Jeudi 07/08/14 à 11:48 par Firebrand
Une version corrigée de cette collection de fichiers a été publiée. Pas de détail sur les informations corrigées par contre.
Télécharger Catlist v0.154 Fix
Site Officiel de Catlist
 
 Final Burn Alpha v0.2.97.31 (Unicode) FR 
Jeudi 07/08/14 à 11:45 par Firebrand
La dernière version de cet émulateur arcade a été traduite en français par Tradu-France.
Télécharger Final Burn Alpha v0.2.97.31 (Unicode) FR
Tradu-France
 
 MAMEHub v3.1.0 
Mercredi 06/08/14 à 11:46 par Firebrand
Cet utilitaire de jeu en ligne pour MAME a été mis à jour. Mais toujours aucune information sur les modifications apportées sur le site officiel..
Télécharger MAMEHub v3.1.0
Site Officiel de MAMEHub
 
 FS-UAE v2.5.7 dev 
Mercredi 06/08/14 à 11:41 par Firebrand
Une nouvelle version de développement de cet émulateur Amiga a été publiée. Il s'agit principalement de correctifs par rapport à la dernière version:
- Fix 68000 cycle exact mode (tbl == op_smalltbl_14_ff check was missing).
- Fixed specifying base_dir via config file (broke in 2.5.6dev).
- Re-enable slirp/a2065/sana2 by default. A2065 works partially, uaenet.device still crashes.
- Modified Makefile.am for out-of-tree builds.
- Fixed crash when playing videos with CD32 FMV (no display yet).
- Added libudis86 (disassembler library for x86 / x86-64).
- Explicitly flush lines logged to stdout.
Télécharger FS-UAE v2.5.7 dev
Site Officiel de FS-UAE
 
 Catlist FR v0.154 
Mardi 05/08/14 à 11:21 par Firebrand
La dernière version des fichiers de Catlist est désormais disponible en français.
Télécharger Catlist FR v0.154
Site Officiel de Catlist FR
 
 ROMs FB Alpha v0.2.97.31 
Lundi 04/08/14 à 17:27 par Reeko
La rubrique arcade (Non-MAME) vient d'être mise à jour avec le set complet des ROMs de l'émulateur FB Alpha. Il comprend ainsi toutes les ROMs reconnues par la dernière version de ce très bon émulateur (à tester si vous ne l'avez pas encore fait).
Section ROMs FB Alpha
 
 Mame Classic v6.8.0 
Lundi 04/08/14 à 11:14 par Firebrand
Ce vénérable frontend pour MAME reste toujours dans la course. Voici les modifications de cette nouvelle version:
- Updated for M.A.M.E. 0.154
- Added a filter to hide most gambling games.
- Added default settings for LCD games.
- Replaced the Palette column from the game lists with a Control Type column.
- Fixed the splach screen appearing to hang.
Télécharger Mame Classic v6.8.0
Site Officiel de Mame Classic
 
 FS-UAE v2.5.6 dev 
Lundi 04/08/14 à 11:12 par Firebrand
Une nouvelle version de cet émulateur Amiga a été publiée. Voici la liste des nouveautés:
Changes in FS-UAE 2.5.6dev:
- Updated emulation core from WinUAE 2820b8.
- Load libcapsimage from plugin instead of having it bundled.
- Updated built-in AROS rom [WinUAE 2.8.1].
- Starting FS-UAE.app with config file works again on OS X.
- Fixed a bug (potential crash) in fs_get_application_exe_path on windows.
- Initial support reading resources from fs-uae.dat (or embedded in the exe).
- Build scripts for SteamOS / Steam runtime version.
- Re-enable compiler optimizations for cpuemu, use -fno-strict-overflow to work around the issue that current cpu emulation code assumes signed integer overflow behavior.
- Added speedlink_strike_2_gamepad_12_5_1_0_windows.conf [TCD].
- Changes to support compilation on OS X 10.9.
- Added slirp support (not tested yet, not enabled by default).
- Enabled A2065 (not tested yet, not enabled by default).
- FS-UAE now uses automake in addition to autoconf.
- New requirement: libmpeg2 / libmpeg2convert for CD32 FMV support.
- Some bugfixes based on static code analysis + code cleanup.

Changes in FS-UAE Launcher 2.5.6dev:
- Add .nobackup file to Documents/FS-UAE/Cache.
- Fixed a bug in adf/hdf creator.
- Include “show all database games” (database_show_games = 0) in settings.
Télécharger FS-UAE v2.5.6 dev
Site Officiel de FS-UAE
 
 Mednafen v0.9.36.3 (32-bit) 
Lundi 04/08/14 à 11:09 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- NGP: Fixed a potentially-exploitable overflow bug in the flash dirty block list code.
- PCE, PCE_FAST: Fixed bug(from sloppy handling of errors) that caused battery-backed save game file destruction if an error(e.g. missing CD BIOS, memory allocation failure, etc.) occurred during game load and initialization.
- PSX: Fixed a bug that caused a crash when trying to use save states during PSF playback/PS-EXE execution.
Télécharger Mednafen v0.9.36.3 (32-bit)
Site Officiel de Mednafen
 
 Catlist v0.154 
Dimanche 03/08/14 à 12:04 par Firebrand
Cette collection de fichiers permettant de trier les jeux MAME par genre a été mis à jour pour MAME v0.154.
Télécharger Catlist v0.154
Site Officiel de Catlist
 
 MAMEHub v3.0.1 
Samedi 02/08/14 à 11:43 par Firebrand
Une nouvelle version de cet utilitaire permettant de jouer aux jeux MAME en ligne a été publiée. Pas d'information sur les nouveautés cependant.
Télécharger MAMEHub v3.0.1
Site Officiel de MAMEHub
 
 History.dat v1.54c (frontends) 
Samedi 02/08/14 à 11:37 par Firebrand
Les nouvelles données de ce fichier informatif pour MAME, MESS et UME sont relatives à la Lynx et à la Jaguar d'Atari.
Télécharger History.dat v1.54c (frontends)
Site Officiel de History.dat
 
 Hatari v1.8.0 (32-bit) 
Samedi 02/08/14 à 11:35 par Firebrand
Cet émulateur Atari ST a été mis à jour. Les améliorations sont les suivantes:
Emulation:
- ST video changes :
*Handle 0 byte line by switching freq in STE mode
*Use high res when ff8260 is set to 3
*Randomly return 0 or 1 when reading unused bits 3,7 and 11 of color registers (except when running from ROM)
*Better detection of bottom border removal on a 60 Hz screen
*support for color change during only 4 cycles
*better bitmap/color alignment for STE med res overscan at 60 Hz
*Set default value of nSpec512Threshold to "1" instead of "16"
*Update the position of the next VBL when 50Hz and 60Hz lines are mixed
*When video address is set into IO region, keep the video pointer on 24 bits
- Videl changes :
*correct masking of the true color palette registers
- CPU changes :
*Fix a case when MFP's interrupt happens during the IACK sequence for HBL/VBL
*Many prefetch changes required by some game's protection
- Sound changes :
*Fix STE sound mixing using LMC when mixer=0 (DMA sound only)
*Fix some crossbar's sound errors for Falcon
*Fix Microwire's decoding of mask/data (based on official LMC1992's doc)
- FDC changes :
*Add configurable RPM speed for each floppy drive, the possibility to turn each drive ON/OFF and the choice between single or double sided drive
*Correct timings, behaviour and status register for all commands when a drive is OFF or empty.
*Rewrite the index pulse part and all the delays expressed as disk's revolution
*Add support for the "Force Int on Index Pulse" command
*Rewrite the DMA functions for better accuracy
*Add support for IPF/CTR files by using the capsimage library
*Add open source support for Pasti STX files, including random/fuzzy bits and variable length bits. Also allow to save writes to a .stx file into an additional .wd1772 file (store 'write sector' and 'write track' data)
*Don't force drives A and B at $4c2, keep the values detected by TOS
*Many other timing / status register improvements
- GEMDOS HD emulation:
*Fix: clip filenames given through GEMDOS calls to 8+3 length using first '.'
*Fix: autostarting programs with GEMDOS-illegal host characters in their names
- ACSI hard disk changes:
*Fixed/improved READ CAPACITY and INQUIRY commands
*Unsupported commands are now handled correctly
*Now using fseeko() instead of fseek() for supporting large images
- Other changes:
*Don't enable MegaST's real time clock by default, it can cause some crashes in STF/STE mode
*Improve ACIA's wait state with E clock
*Add support for IKBD commands 0x11 and 0x13 (resume/pause output) and 0x17 (joystick monitoring)

Emulator:
- SDL GUI:
*Update clock speed in the status bar when changing bus speed in Falcon mode
*In the floppy dialog, use a checkbox to enable/disable drives A and B and another checkbox to choose single/double sided drive
*In the screen dialog, add checkbox for --desktop-st option
*Add a 2nd line in the status bar, with infos on FDC, joysticks, monitor
*Fix OSX performance issue caused by statusbar and overlay LED doing their own SDL_UpdateRects() calls
- New command line options:
*Options --drive-a and --drive-b to enable/disable drives A and B
*Options --drive-a-heads and --drive-b-heads to select single or double sided drives A and B
*--slowdown option to increase (multiply) VBL wait times
- New Native Features commands:
*NF_EXIT exits emulator with given exit code
*NF_DEBUGGER invokes Hatari debugger from native program
*NF_FASTFORWARD sets fast forward on/off
- Tracing improvements:
*Add option for tracing NatFeats calls
*Fix: Xbios(255) modified the given argument string
*Allow BIOS, XBIOS, GEMDOS, VDI and AES tracing to be enabled without enabling also X/BIOS interception, GEMDOS HD emulation or extended VDI mode
*Show PC value for traced Bios/XBios/GemDOS calls
- Debugger:
*Fix: release mouse in all cases where debugger can be invoked
*Fix: DSP disassembler didn't in all cases show illegal opcodes correctly
*Fix: "symbols" command crash when it was used during TOS bootup
*Fix: TOS and cartridge addresses weren't (with all TOS versions) in address order which asserted in profile data post-processor
*Fix: "next" command didn't work correctly in "hex" number base
*Fix: depending on compiler/linker/assembler, DATA/BSS debug symbol offsets can in programs be either relative to their own, or to TEXT section start. If former fails, try latter when loading symbols.
*New "ym" info subcommand to show YM register values
*"quit" command by-passes exit confirmation dialog and takes an optional Hatari exit code value
*removed limits on breakpoints and their conditions
*when entering debugger, current program's DRI/GST format debug symbols are automatically read from it, if such are available
*new --debug-except option to specify which exceptions invoke the debugger, and WinUAE CPU core support for -D toggle option
*"next"/"dspnext" commands work like in other debuggers, they skip subroutine/exception calls, for all other instructions they works like "step" command (earlier they always moved to next instruction in memory)
*"next" and "dspnext" commands support optional "instruction type" argument, which can be used (for example) to continue emulation until subroutine returns
*"history" command takes optional parameter specifying how many instructions of history will be tracked
*CPU & DSP profile commands have now subcommand for profiling loops
*"CpuInstr" and "DspInstr" variables for count of instructions executed since emulation was last continued from debugger
*In addition to "!" condition, also "<" and ">" conditions can store the checked value (when both sides of conditions are identical). With above change, this can be e.g. used to detect and profile what are worst frames in games and why
*New "rename" command to rename files. Useful for scripted worst frame and spinloop profiling
*Address space in 'dm' command can be given like in DSP disassembly, "dm x:$100", in addition to earlier "dm x $100" syntax
*Fix out of bounds memory access that could result in bad disassembly output when using the external disassembler (only "dc.w" were printed)

Tools:
- Increased max partition size in atari-hd-image script to 512MB.
- New hatari_spinloop.py script for post-processing loop profile data. It can tell how many times loops were executed, how many times they spinned at minimum and maximum, at which VBL those happened, and what was the standard deviation of that.
- gst2ascii supports now both section relative and TEXT section relative DATA/BSS symbol offsets
- hconsole.Main() takes now Hatari command line options as argument
- AHCC/GCC/VBCC examples on using (all) Native Features APIs
- Improved mingw cross-compilation support

Fixed demos :
- 4-pixel plasma screen by TOS Crew (video, color change during only 4 cycles)
- HighResMode by Paradox (video, color changes in overscan med res at 60 Hz)
- It's A Girl 2 by Paradox (video, bottom border removal on a 60 Hz screen)
- Pacemaker by Paradox (microwire, YM sound was muted)
- Panic by Paulo Simoes (video, was broken since Hatari 1.7)
- Shforstv.exe by Paulo Simoes (video, did not work in STE mode)
- Sommarhack 2011 Invitro by DHS (CPU/MFP, top border not removed)
- Stax Compilation #65 (conflict with Mega ST's RTC)
- The Union Demo (cpu, memory access, ikbd, protection)
- The World Is My Oyster - Convention Report Part by Aura (video, res=3)
- Tymewarp (cpu, bus error)
- UMD 8730 by PHF (video, unused bits in STF color registers)
- IKBD no jitter by Nyh (acia/video, use a VBL of 160240 cycles)

Fixed games :
- Batman The Movie (cpu, exception stack)
- Chart Attack Compilation (cpu, prefetch)
- Darkman (cpu, prefetch)
- Dragon Flight (cpu, illegal instruction)
- International 3D Tennis (cpu, prefetch)
- Leavin' Teramis loader text (video address at $ffe100)
- Lethal Xcess Beta (cpu, bus error, code running at $ff8800)
- Lethal Xcess (mfp, top border not removed sometimes)
- Maze (by Martin Dennett & John Parker)
- Parasol Stars (cpu, prefetch)
- Reeking Rubber (by Nature), Falcon game
- Titan (cpu, prefetch)
- To Be On Top (cpu, memory access, ikbd, protection)
- Warp (ikbd, interrupt used for decoding sectors)
- Xenon 2 (cpu, prefetch)
Télécharger Hatari v1.8.0 (32-bit)
Site Officiel de Hatari
 
 WinUAE v2.8.2 Beta 8 (32-bit) 
Samedi 02/08/14 à 11:20 par Firebrand
Encore une nouvelle beta rapidement sortie pour WinUAE. Voici les nouveautés du jour:
- When loading old config which has both cycle-exact and fastest possible enabled: disable fastest possible. Previously this combination was invalid but some for some reason old configs can have both set.
- One second boot delay was always active, even when restoring statefile..
- "Fastest possible" with cycle-exact now works as designed, removes all CPU internal processing cycles, only affects 68000, 68020 and 68030 models. (68040+ and 68030 MMU is always internally immediate). This should be better option (uses less CPU time) than using MHz adjustment if you want fast CPU in cycle-exact mode.
- Immediate blitter is now selectable in cycle-exact modes.
- Some more Z3 autoconfig mapping tweaks. (Warp Engine..)
Télécharger WinUAE v2.8.2 Beta 8 (32-bit)
Site Officiel de WinUAE
 
 WinUAE v2.8.2 Beta 7 FR (32-bit) 
Jeudi 31/07/14 à 11:44 par Firebrand
L'équipe de Tradu-France, toujours sur la brèche, nous propose la traduction en français de la dernière beta de WinUAE.
Télécharger WinUAE v2.8.2 Beta 7 FR (32-bit)
Tradu-France
 
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