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 BGB v1.5.1 
Samedi 15/11/14 à 12:28 par Firebrand
Cet excellent émulateur GameBoy/GameBoy Color a été mis à jour. Voici les nouveautés:
- Fixed a number of bugs, including Donkey Kong Land and possibly other roms being broken, and a bug that caused it to sometimes not work on a secondary monitor.
Télécharger BGB v1.5.1
Site Officiel de BGB
 
 ePSXe Cheats Pack (Numbers - Z) v3.0 
Jeudi 13/11/14 à 12:15 par Firebrand
gladiator m'a averti par mail qu'il avait publié un nouveau pack de codes de triches pour ePSXe. Les modifications sont les suivantes:
- Lots of new cheats added to the old ones
- Some fixed like Castlevania - Symphony of the Night (PAL)
- A lot of games got cheats now for the first time.
Télécharger ePSXe Cheats Pack (Numbers - Z) v3.0
Site Officiel de ePSXe Cheats Pack (Numbers - Z)
 
 openMSX v0.11.0 (32-bit) 
Mardi 11/11/14 à 12:40 par Firebrand
Cet émulateur MSX a été mis à jour. Les améliorations sont les suivantes:
This release brings you the following important new features: VDP access timing now also for MSX1 modes (corruption with too fast VRAM access will be visible now), implementation of most defailed differences between all used VDP chips and emulation of MegaFlashROM SCC+ SD.
On top of that, there are some important (long standing) bug fixes, like the proper implementation of envelopes for MSX-AUDIO, fixing for example "Copy is Crime" by Impact.
And last but not least, a lot of work was done under the bonnet, giving you even better performance and preparations for the future.

Here's the list with all highlights:

MSX device support:
- VDP:
*implemented access timing also for character and text modes (both for MSX1 VDP's and V99x8): too fast VDP access will now cause corruption on openMSX too
*added support for specific MSX1 VDP's (mostly thanks to hap for all the research):
.the exact VDP type can now be specified in the config file
.differences between Toshiba T6950/T7937A, TMS99xx and TMS91xx MSX1 VDP's are now emulated (except sprite cloning)
.updated many machine configs with the proper MSX1 VDP type (where known, additions/corrections are welcome!)
*implemented that V99x8 does not support undocumented mixed modes
*fixed bug in 5/9th sprite detection status register
*added I/O port mirroring to machines of which we are certain it exists
- MSX-AUDIO (Y8950) and related:
*fixed envelope for MSX-AUDIO (Y8950), the infamous legato-envelope bug is now finally fixed!
*fixed handling of key-off for percussive tones
*fixed detection of Philips Music Module in Tetris II Special Edition
- added emulation of MegaFlashROM SCC+ SD. Note: the implementation is such that existing software works on it, but do not fully rely on it when developing for this cartridge!
- improved Sony HBI-55 emulation
- fixed some details in several machine configurations
- fixed KANA/CODE key not working in CHARACTER input mode
- added the following machines: Daewoo CPC-51 Zemmix V, Daewoo CPC-300E, Toshiba HX-51I, Yamaha YIS-503IIR, Toshiba FS-TM1, Sanyo MPC-10 (Wavy 10), Yamaha CX5MII, Fujitsu FM-X (thanks to NYYRIKKI, Werner Kai, Maxim Vlasov and Alex Krasivsky)
- added the Casio KB-7 and KB-10 docking stations (note: these extensions only work with the Casio PV-7 and MX-10 respectively; do not be worried when they appear to be not working according to Catapult!)
- added the MSX Acid Test machines, contributed by FRS
- added the Gradiente CT-80E 80 column card extension, thanks to Maurício Braga

New or improved emulator features:
- added de-flicker video filter via new 'deflicker' setting. Use this to remove flickering in cases like the dvik demos where 105 colors are simulated on MSX1 by alternating different native colors. It's disabled by default.
- performance improvements:
*speed up execution of Tcl scripts
*many various other optimizations
- fixed auto_enable_reverse (set/unset auto enabling reverse at startup)
- rewrote most OpenGL 2 code to be more compatible with OpenGL ES
- improved guessing of mapper type for 64kB ROMs
- fixed a bug with watch_points affecting the execution flow
- fixed corruption in XSA disk images
- added NYYRIKKI's fast CAS loading/saving script, enable with setting the 'fast_cas_load_hack_enabled' setting to on
- joysticks/controllers:
*added setting to configure dead zone for joysticks
*added support for joystick hats (can be used just like buttons)
*improved support in OSD menu (take deadzone into account)
- added dir-as-disk support for the OSD menu
- removed experimental libao sound driver
- added support for R-ALT on Korean keyboard (thanks to Miso Kim)
- TAS: added possibility to query the length of the current replay (defined as the time stamp of the last input)

Build system, packaging, documentation:
- even more use of C++11 features, when using gcc use 4.7 or higher
- removed build dependency on libxml2
- removed many/all unused features/libs from the build system
- added support to cross compile with MinGW-w64 for (at least) 32 bit Windows using Linux
- cleaned up the stuff in the doc directory - you now get what we really wanted you to get :)
- changed packaging method to include stuff by default instead of exclude stuff by default
- fixed native compilation on mipsel
- upgraded C-BIOS to release 0.27

And of course the usual various bug fixes.
Télécharger openMSX v0.11.0 (32-bit)
Site Officiel de openMSX
 
 Raine v0.63.14 
Lundi 10/11/14 à 12:21 par Firebrand
Une nouvelle version (pour Windows seulement pour l'instant) de cet émulateur arcade a été publiée. Voici la liste des nouveautés:
- better command.dat support, and a merged version is included in the zip of the windows binary (2012 longhand version + missing games from the official version). By the way the 2012 version of command.dat is here : http://www.emulab.it/forum/index.php?topic=799.0. There was also an unofficial version at a time, but the site has disappeared... !
- better cue support : when the data track has been renamed without editing the cue file to correct the filename (and it seems to happen quite a lot), raine tries now to find the correct name by using the cue base name + the extension found inside the cue file. Usually all the files are renamed with the same name, only the extensions are preserved, so it should work most of the time and allow to use these rips without editing the cue file at all.
- better sound associations : a side effect in last version prevented them to work for all neogeo/neocd games !
- And lots of minor fixes, crashes fixes and so on... !
Télécharger Raine v0.63.14
Site Officiel de Raine
 
 Raine v0.63.13 (i386) 
Dimanche 09/11/14 à 12:06 par Firebrand
La dernière version de Raine est maintenant disponible pour Linux.
Télécharger Raine v0.63.13 (i386)
Site Officiel de Raine
 
 FS-UAE v2.5.20 dev 
Dimanche 09/11/14 à 12:05 par Firebrand
Cet émulateur Amiga a été mis à jour. Les améliorations sont les suivantes:
- Use qemu-uae for slirp support.
- Added support for softfloat library (not tested).
- Enabled support for prowizard module ripper.
- New action “action_module_ripper” available for custom input mapping.
- A few other bugfixes.
Télécharger FS-UAE v2.5.20 dev
Site Officiel de FS-UAE
 
 Raine v0.63.13 
Samedi 08/11/14 à 12:17 par Firebrand
Cet émulateur arcade a été mis à jour. Seule la version Windows est disponible pour l'instant, mais celle pour Linux ne devrait pas tarder. En attendant, voici la liste des améliorations:
A fun new version, made quickly despirte the long delay since the last one :
- support for command.dat from this site : http://home.comcast.net/~plotor/command.html. Just unzip the command.dat you choose in the raine directory. Notice that the shorthand version has more games inside, and that it's not only about fighting games, see the game list for info. I didn't translate all the commands yet, but most of them, I need a break from all these drawings for now. But the idea of this command.dat is good ! The command "Show special moves" appears below "About..." in the main menu when a loaded game is supported in command.dat.
- fixes for neocd dumps which have the audio tracks merged with the data track in the same file, this includes the ccd dumps as long as they have a cue file (tosec seems to think about using this instead of the good old iso+wav, talk about how to make something less usefull... !).
- sound associations work for wakuwaku7
- you can pass an ipl.txt file on the command line to launch a mounted neocd game (I forgot that).
- when running a new neocd game the default config is taken from the last played neocd game, especially for the region.

Also this binary is built for pentium 3, it's a minimum now, but I am cautious about this because it can trigger new gcc bugs. I found an obvious bug when using pentium4, but pentium3 seems ok. So I'll try it with this release and we'll see how it works... Don't expect a big acceleration for the emulation because it won't change much with all the assembler inside, but loading some very big games could be a little faster.
Télécharger Raine v0.63.13
Site Officiel de Raine
 
 DSP v0.15b2 WIP (32-bit) 
Jeudi 06/11/14 à 11:53 par Firebrand
Une version de travail de cet émulateur a été publiée. Voici la liste des nouveautés:
General
- Small cosmetical details fixes (icons, screen sizes, etc.)
- Lazarus: Modified the use of the Zlib library, now it links the external library, so compiled objects are no longer needed. Zlib libray must be installed on Linux and OSX (Linux 64bit fails).
- Simplified the creation of audio emulated device, the audio CPU information is saved internally (number and CPU clock), so it is no longer necessary to add it when initializing a sound chip
- Simplified keyboard system. It is not based on events to see if the key is pressed or not.
- M68000: Fixed and added the timings of all opcodes

Spectrum
- If a snapshot is loaded and that the maximum speed is set, it's reduced to normal speed

Amstrad
- Fixed mode 2 display. I can not change the physical resolution of the screen, because there are games that combine several resolutions in the same frame. It is now the color is estimated from the sum of then two real pixels. (Thanks to cpcbegin)
- Fixed removal of the IRQ when values are modified in the GA. It fixes audio speed and video timings in some games.
- M6845 video: The address value is calculated table. 32k screen display effect and hardware scrolling now work

Taito SJ HW
- Fixed audio

Zaxxon HW
- Congo: Fixed audio

Contra
- Fixed video
Télécharger DSP v0.15b2 WIP (32-bit)
Site Officiel de DSP
 
 Mednafen v0.9.36.5 (32-bit) 
Jeudi 06/11/14 à 11:44 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- NGP: Fixed a potentially-exploitable overflow bug in the flash dirty block list code.
- PCE, PCE_FAST: Fixed bug(from sloppy handling of errors) that caused battery-backed save game file destruction if an error(e.g. missing CD BIOS, memory allocation failure, etc.) occurred during game load and initialization.
- PSX: Fixed a bug that caused a crash when trying to use save states during PSF playback/PS-EXE execution.
Télécharger Mednafen v0.9.36.5 (32-bit)
Site Officiel de Mednafen
 
 Oricutron v1.2 
Lundi 03/11/14 à 10:48 par Firebrand
Cet émulateur Oric-1/Atmos/Telestrat qui fait rarement parler de lui a été mis à jour. Cependant, il n'est pas encore compilé pour tous les systèmes d'exploitation qu'il supporte. Les améliorations sont les suivantes:
All:
- Fixed memory access breakpoints which were broken in (at least) v1.1.
- Added snapshot files to the filetype autodetection
- Added a virtual on-screen keyboard, and the ability to remap keys
- Fixed autobooting of Jasmin disks
- ACIA 6551 serial port emulation, including a virtual modem which lets you connect over TCP/IP
- Fixed a bug in the V flag emulation for SBC/ADC
- Detects invalid .tap images (encoded length larger than tape image length)

MacOS X:
- Corrected a bug which prevented opening of the save box for snapshots.
- Works on OS X 10.9
- Added logos for retina displays
- .wav and .ort tapes show up in the tape file requesters

Amiga:
- Compiles for AmigaOS 2.x

Haiku:
- Added HVIF icon

Linux:
- Added copy to clipboard

Windows:
- Added copy to clipboard
Télécharger Oricutron v1.2
Site Officiel de Oricutron
 
 WinUAE v2.9.0 Beta 23 FR (32-bit) 
Dimanche 02/11/14 à 12:13 par Firebrand
La dernière beta de WinUAE est déjà disponible en français grâce à Tradu-France.
Télécharger WinUAE v2.9.0 Beta 23 FR (32-bit)
Tradu-France
 
 WinUAE v2.9.0 Beta 23 (32-bit) 
Dimanche 02/11/14 à 12:11 par Firebrand
Une nouvelle beta de cet émulateur Aliga qu'on ne présente plus a été publiée. Les améliorations sont les suivantes:
- Dragging vhd file to harddrives panel now adds it as a HDF, not a directory if it does not contain any known filesystem or RDB identifiers.
- PCMCIA IDE was always mounted without drive since drive attribute update long time ago.
- PCMCIA IDE and SRAM can be added (card inserted) after emulation has been started.
- Replaced "JIT direct compatible" option in memory panel with more useful Z3 mapping option: Auto = Use OS mapping if possible, fall back to UAE hack if JIT direct enabled and not enough adddress space. UAE = Always use UAE hack mapping (0x10000000). NOTE: not compatible with non-m68k operating systems. This mode was always forced until 282b1. Real = Always use OS mapping (0x40000000 with alignment support), disable JIT direct if not enough address space.
- Fixed missing graphics in Disposable Hero title screen in non-cycle exact modes.
- Load config with statefile set, load another config without statefile, GUI shows no statefile selected but when starting emulation statefile was still loaded.
- CDTV-CR CD read speed is now limited to 1x/2x.
- Added CD turbo data read speed mode, affects CDTV/CDTV-CR/CD32 emulation only. SCSI CD is always in turbo mode. Checkbox in CD/Harddrives panel.
- QEMU PPC module update, now all extra dependencies are statically linked. External dlls are not needed anymore (whole plugins\qemu can be deleted). Must be located at \plugins\qemu-uae.dll
Télécharger WinUAE v2.9.0 Beta 23 (32-bit)
Site Officiel de WinUAE
 
 WinUAE v2.9.0 Beta 22 FR (32-bit) 
Mercredi 29/10/14 à 09:43 par Firebrand
La dernière beta de WinUAE est désormais disponible en français.
Télécharger WinUAE v2.9.0 Beta 22 FR (32-bit)
Tradu-France
 
 Stella v4.2 
Mercredi 29/10/14 à 09:41 par Firebrand
Cet émulateur Atari 2600 a été mis à jour. Les améliorations sont les suivantes:
- Text input from non-US keyboard layouts is now supported. Note that all text in Stella is still ASCII-only, but at least it can now be entered using a native layout.
- Related to the text input changes, the debugger Alt-combo shortcuts have been changed; they now use the same key but with Control instead of Alt (Control-F for frame advance, etc).
- Controllers are now detected dynamically by Stella. This means that you can plug/unplug joysticks/paddles/etc while Stella is running, and they will be added and removed automatically. Also fixed is a bug whereby sometimes custom joystick mappings weren't being saved.
- The 'cpurandom' option is now broken down by register type, so you can selectively enable/disable randomization for each one. The default is to disable randomization for all registers.
- Fixed 'MDM' scheme to trigger bankswitching on writes to hotspots (previously it only triggered on reads). Also, the scheme has been modified as originally designed by E. Blink; hotspots are now in the range $800-$BFF instead of $800-$FFF.
- The OSX app-icon now includes 32x32 and 16x16 versions, so 'small' icons will be viewable in 'Finder', 'Get Info', etc.
- The Linux port now uses an app-icon; this seems to be needed for some window managers.
Télécharger Stella v4.2
Site Officiel de Stella
 
 MewUI MAME v1.55a (32-bit) 
Dimanche 26/10/14 à 12:12 par Firebrand
Cet extension d'interface a été mise à jour dans ses versions pour MAME, MESS et UME. Voici la liste des modifications:
Added:
- Display icons in the games list (.ICO file).
- Mouse wheel scrolling to the games list.
- Displaying COMMAND.DAT info in the right panel.

Changed:
- Left alignment of games list by default.

Fixed:
- Failure to display arrows in the right panel.
- Improved memory management in some cases.
- Failure to save the custom filter.
- Incorrect display mamescore information.
Télécharger MewUI MAME v1.55a (32-bit)
Site Officiel de MewUI MAME
 
 My Nes v6.0.2 (32-bit) 
Dimanche 26/10/14 à 12:04 par Firebrand
Cet émulateur NES a été mis à jour. Les améliorations sont les suivantes:
- Added: Support for these mappers: # 41 and 42
- Added: High quality downsampler for audio output. Now My Nes sounds better.
- Added: Options in Audio options allow to change sound channels playback enable.
- Added: Ability to show boards/mappers status with My Nes via the new Boards List dialog.
- Added: New option in input settings, allows to switch back to keyboard mapping for a device when mapped device disconnected.
- Fixed: mappers # 23, 24, 26 and 90.
- Fixed: MMC 5 (mapper 5) external sound channels
- Fixed: Interrupts issue, branches was delaying nmi and irq instead of irq alone. some games are now playable (Dragon Quest III is one of them)
- Fixed: Bug in Inputs settings, never save device selection for joypad1.
- Fixed: Bug with inputs when trying to play in fullscreen sometimes inputs disconnected.
- Fixed: Soft reset for internal sound channels.
- Fixed: Bugs in few mappers.
- Improved: external sound channels of mapper 19 (Namco 163), still choppy but works.
- Improved: Few things in the video renderer such as 'cursor now it hides when entering fullscreen mode'.
- Improved: Input settings when trying to set mapping for all buttons sometimes the same mapping assigned to more than one button.
Télécharger My Nes v6.0.2 (32-bit)
Site Officiel de My Nes
 
 WinUAE v2.9.0 Beta 22 (32-bit) 
Dimanche 26/10/14 à 12:02 par Firebrand
La série fleuve des beta de WinUAE continue. Voici les améliorations de la dernière en date:
- CDTV-CR CD unit was initialized even when CDTV-CR emulation was not enabled. Broke CD access on configurations that used CD unit for other purposes.
- Changed directory filesystem max file size limit (when not using 64-bit dos packets) to 4G-1. Old 2G-1 was technically official max size but most native filesystems don't enforce it and support file sizes up to 4G-1 (at least as long as application uses unsigned integers)
- Standard CD image read sector function didn't handle (rarely used) 2336 byte CD sectors correctly.
- Some statefiles have corrupt "extra_cycle" value (probably saved by some buggy beta) that causes long delay when restored, added workaround.
- 68000 CE mode IPL line sampling timing update. Do it during any memory access, not just prefetches.
Télécharger WinUAE v2.9.0 Beta 22 (32-bit)
Site Officiel de WinUAE
 
 Mise à jour du set FB Alpha 
Samedi 25/10/14 à 13:10 par Reeko
La section des ROMs du très bon émulateur multi-système (et notamment Arcade), FB Alpha, a été mis à jour selon la dernière version sortie hier. Disponible dans la section Non-MAME, il ne comporte que les ROMs Arcade. Néanmoins cet émulateur supporte d'autres systèmes comme la Mega Drive, la PC-Engine ou la ColecoVision.
ROMs FB Alpha
 
 Final Burn Alpha v0.2.97.33 (Unicode) FR 
Samedi 25/10/14 à 12:05 par Firebrand
La dernière version de Final Burn Alpha est désormais disponible en français.
Télécharger Final Burn Alpha v0.2.97.33 (Unicode) FR
Tradu-France
 
 Final Burn Alpha v0.2.97.33 (Unicode) 
Samedi 25/10/14 à 12:05 par Firebrand
Cet émulateur orienté arcade a été mis à jour rapidement pour corriger des bugs apparus dans la précédente version. Voici la liste des nouveautés:
- Added driver for Sand Scorpion (this was actually in last release but missed the what's new) [iq_132]
- Added hack of Samurai Shodown V to the Neo Geo driver [iq_132, JacKc]
- Fixed collisions in Zero Team, game is now working and enabled in release builds [gamez fan, dink]
Note: Zero Team, Raiden II and Raiden DX need the insert-coin button to be held down a little longer than usual
- Fixed sound in Shaolins Road driver [dink]
- Fixed tilemap scrolling in Shaolins Road driver [barry]
- Fixed service mode in Violent Storm [iq_132]
- Fixed some Megadrive games where PAL auto-detection fails, if you already have settings saved for these games, then set dips to default in the dialog (Comix Zone, Jimmy White's Whirlwind Snooker, and Robocop v Termininator) [barry]
- Fixed bug with incomplete translation templates [barry]
Télécharger Final Burn Alpha v0.2.97.33 (Unicode)
Site Officiel de Final Burn Alpha
 
 WolfMESS v0.155 
Vendredi 24/10/14 à 12:36 par Firebrand
Ce build de MESS apprécié par les compétiteurs de hi-scores car il interdit l'utilisation de codes de triche a été mis à jour avec la dernière version de MESS.
Télécharger WolfMESS v0.155
Site Officiel de WolfMESS
 
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