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 Le sondage du mois mai 
Dimanche 08/05/16 à 03:46 par Firebrand
Le mois de mai et déjà avancé, il est plus que temps de renouveler le sondage.

Voici tout d'abord les résultat du précédents:



Pour la plupart d'entre vous, vous êtes de vieux briscards qui nous suivez depuis plus de 10 ans. Merci de votre fidélité!

Dans ce nouveau sondage, nous allons vous intéresser à vos habitudes de jeu. Préférez-vous jouer à vos anciennes machines (des origines à l'ère PS2) en mode "c'était mieux avant", que ce soit sur le véritable hardware ou en émulation, ou préférez-vous embrasser la modernité (de la PS3 à aujourd'hui) tout en gardant dans vos cœurs vos sensations d'antan? Ou alors préférez-vous ne pas choisir et de passer de l'un à l'autre si l'envie vous prend?

A vous de jouer!

Vous pouvez venir défendre vos positions dans ce topic sur notre forum.
 
 Hoxs64 v1.0.8.9 (32-bit) 
Samedi 07/05/16 à 13:47 par Firebrand
Cet émulateur Commodore 64 a été mis à jour. Les améliorations sont les suivantes:
- Fix VIC where a write to the raster compare register was causing a raster IRQ to occur one clock too soon.
- This fixes "Vandalism News #64" http://csdb.dk/release/?id=138976 reported by iAN CooG/HokutoForce.
Télécharger Hoxs64 v1.0.8.9 (32-bit)
Site Officiel de Hoxs64
 
 GameInit.dat v0.173 (0.09) 
Vendredi 06/05/16 à 13:08 par Firebrand
Une nouvelle version de ce fichier pour MAME détaillant l'initialisation de certains jeux compliqués à démarrer a été mis à jour. De nouveaux jeux ont été ajoutés:
- 0.09 0.173 05/05/2016: 24 new entries added.
Télécharger GameInit.dat v0.173 (0.09)
Site Officiel de GameInit.dat
 
 GameEx v14.47 
Jeudi 05/05/16 à 13:25 par Firebrand
Ce frontend multi-systèmes orienté multimédia a reçu une mise à jour rapide. Voici de quoi il s'agit:
- Just a quick update. This release adds support for the MAME software list naming convenstion in the GameEx databases. Note. It won’t do much yet.I also wanted to give thanks to nightgaunt98 for sharing his artwork with the GameEx community and also thanks to the team working on the logos project.
Télécharger GameEx v14.47
Site Officiel de GameEx
 
 RetroArch v1.3.4 (32-bit) 
Jeudi 05/05/16 à 13:23 par Firebrand
Une nouvelle version de cette suite d'émulateur a été publiée. Les améliorations sont les suivantes:
Graphics improvements
- This is the simplified ribbon animation shown here. The more advanced one should be fullspeed on any GPU from 2008 and later.
- With version 1.3.4, RetroArch is encroaching upon launcher territory and will try to position itself as a fancy convenient 10-foot interface with plenty of eye candy.
- To start with, the XMB menu driver now has a ribbon animation running in the background that looks very similar to the graphics you’d see on the PS3 GameOS. There are two variations on this, a simplified version (which should run at fullspeed on even old 2005-2006-era GPUs) and a more advanced version with light sourcing.
- The background color gradient can be changed easily by going to Settings -> Menu and changing Background Gradient. There are several predefined color variations you can select from.

Thumbnails and boxart
- h0ybHdYWe now have our own server that is going to be serving up boxart/thumbnails to the frontend client. We call our thumbnail collection project ‘libretro-thumbnails‘.
- Content in the horizontal playlist will have thumbnail icons shown next to it. By pressing the Y button on your RetroPad, you can switch inbetween the different thumbnail modes: Title screen, Snap shot, and Boxart.
- In order to grab this boxart, you can go to Online Updater -> Update Thumbnails. Download the boxart set for the system you need and it will automatically extract it to the thumbnails directory. The boxart sets will be updated daily and it’s possible for people to contribute.

Nintendo 64 – LLE RDP and graphics plugin unification
- There’s a lot I could show but Themaister felt it would be premature to post anything yet, so instead I will just point you to the public information that is already out there: http://forum.pj64-emu.com/showthread.php?t=5627
- This is an entirely new project using Angrylion merely as a base but taking full advantage of the compute shader capabilities of OpenGL 4.3+/Vulkan. PLEASE NOTE: NOTHING IS READY YET, NOT EVEN SOMETHING THAT CAN BE PLAYED, so unless your idea is to watch some pictures, there is nothing to badger the developer about yet, so please don’t :).
- At the same time while this is going on, I am busy consolidating all of the various graphics plugins in Mupen64 libretro so that we can arrive at a hybrid renderer solution. Most of the code in these HLE RDP plugins is about 80 to 90% copy pasta so it should not prove too hard unifying Rice/GLN64/Glide64/Gliden64 and arriving at one video renderer that combines the best of all of them. We could then allow for several different code paths (some meant for performance, others meant for accuracy) instead of requiring users to have to switch between graphics plugins and restarting Mupen64 again.

PlayStation
- Simias has been putting a lot of effort into Rustation lately and the Mednafen/Beetle PSX-compatible renderer plugin. It’s not ready for release-time yet but we (well, mostly a guy called r5) are steadily working on a C++ conversion of the Rust code.
Some of the features that have been implemented so far include:
*Alpha blending – not yet complete and accurate but covers most of the cases.
*Internal resolution upscaling – up to 8x.
*Bilinear and 3-point filtering sampling – the latter is the sub-bilinear filtering algorithm from the N64.
*Preliminary perspective correction – this is Rustation-only for now.
*In other news, PBP support has now been integrated into Mednafen/Beetle PSX. It won’t support real PS3/PSP PBP images yet, so you will have to go with pre-converted PBP images that are not encrypted. However, it might be possible to have it run real PBP encrypted images as well later on.
- I’m going to be working on helping r5 out with this C++ conversion of the GL renderer so we have something preliminary to show soon.

Miscellaneous release notes
*(Android) An important bug got fixed that prevented two buttons from being toggled at the same time. This should help with arcade games a lot.
*(Android) Devices which qualify as a games console (like the Nvidia Shield Tablet/Console) will boot into the XMB menu driver instead of the default touch-oriented GUI instead.
*(Mac OS X) Library / Application Support / RetroArch is used for storing configuration files now like it was in the past. Sorry about this inconvenience in the past version.
*(Vulkan / Windows) Should be usable on Windows now.
*Arcade games can be scanned now for FBA and MAME cores.
Télécharger RetroArch v1.3.4 (32-bit)
Site Officiel de RetroArch
 
 GameEx v14.46 
Mercredi 04/05/16 à 13:38 par Firebrand
Deux mises à jour consécutives ont été publiées pour ce frontend orienté multimédia.. Les améliorations sont les suivantes:
v14.46:
- Several cosmetic improvements in this release making every theme look better in my opinion. There is per pixel scrolling of the game list and a new default list transition. I really got tired of the list zipping left and right.MAME software list files are now supported via specifiying a hash XML file under advanced emulator settings. It is not full MAME support but it does allow you to use other emulators with MAME software list games and get the correct game names.

v14.45:
- Fixes for latest Steam client.
- Fix for images with alpha in thumbnail view.
Télécharger GameEx v14.46
Site Officiel de GameEx
 
 Category.ini v1.73 
Mardi 03/05/16 à 12:34 par Firebrand
Une nouvelle version de ce fichier permettant de trier les machines émulées (arcade ou domestiques) par MAME en différentes catégories a été publiée pour MAME v0.173.
Télécharger Category.ini v1.73
Site Officiel de Category.ini
 
 Version.ini v0.173 
Mardi 03/05/16 à 12:27 par Firebrand
Ce fichier permettant de classer les jeux MAME selon la version de l'émulateur a été mis à jour pour MAME v0.173.
Télécharger Version.ini v0.173
Site Officiel de Version.ini
 
 Screenless.ini v0.173 
Mardi 03/05/16 à 12:22 par Firebrand
Une nouvelle version de ce fichier additionnel permettant de trier le jeux MAME qui n'ont pas d'affichage vidéo a été publiée avec les nouveaux jeux de MAME v0.173
Télécharger Screenless.ini v0.173
Site Officiel de Screenless.ini
 
 Emu Loader v8.1.2 
Mardi 03/05/16 à 12:13 par Firebrand
C'est décidément la fête aux bugs en ce moment chez Emu Loader. Il est recommandé de supprimer le fichier mame_machineslast.ini avec cette mise à jour. Voici le contenu de ce nouveau correctif:
Don't you get angry when customize the machine names to run software list games and after creating a new MAME games list, it's all lost ?
That's now fixed. Many thanks to Jaylinx for reporting this problem.
Machine to Run Game has changed (games popup menu). If you have dozens of customizations already and don't want to start fresh, move file mame_machineslast.ini from eldir\arcade\ to eldir\ini_files\ folder, and rename it to mame_machines_usercustom.ini.
I recommend you delete mame_machineslast.ini because this file doesn't list all software lists anymore. Just the ones you customize.
Since MAME doesn't have a default machine for each software list, EL uses the first one listed in \arcade\mame_machines.ini as default. I know this is not ideal, but it works.

Fixed
- Danger, Will Robinson. DANGER! Feature "Machine to Run Game" was resetting user custom machine names to their default values when creating a new MAME games list (games popup menu)
*file file "mame_machineslast.ini" renamed to "mame_machines_usercustom.ini" and moved from "\arcade\" to "\ini_files\" folder
*file "\arcade\mame_machines.ini" is now used to get default machine names for each softlist file
*file "\ini_files\mame_machines_usercustom.ini" now only list machine names that differ from default machine names in "mame_machines.ini" (default is the first machine listed in each section... MAME has no default machine for software lists)
*fixed a crash when a machine is not selected in the list and you click "Confirm" button
*file "\ini_files\softlist_exclude.txt" renamed to "ini_files\mame_softlist_exclude.txt" ("Customize Software List" in main menu)

Added
- Partial support for software lists in HBMAME; it might never be used by the emulator, but you never know...
Télécharger Emu Loader v8.1.2
Site Officiel de Emu Loader
 
 Series.ini v0.173 
Lundi 02/05/16 à 13:35 par Firebrand
Ce fichier permettant de classer les jeux MAME par séries a été mis à jour pour MAME v0.173. Les données modifiées sont les suivantes:
- Entries RENAMED: (dsaber) to (dsabera), (majest12) to (majest12j) and (wangmd2b) to (wangmid2).
- Entries REMOVED: (tv1943), (tvaburn), (tvbomber), (tvdrgnst), (tvopwolf), (tvpaclnd), (tvpdrift), (tvraiden), (tvrs2), (tvrtype2), (tvshnobi), (tvslmndr), (tvsson2), (tvtcrst2) and (tvxvious).
- Series ADDED: -
- Series UPDATED: Beast Busters, DonPachi, ESP Ra.De., Galaxian, Ketsui: Kizuna Jigoku Tachi, Major Title, Mortal Kombat, Operation Wolf, Print Club, Raiden, Space Invaders and Wonder Boy.
Télécharger Series.ini v0.173
Site Officiel de Series.ini
 
 Languages.ini v0.173 (0.56) 
Lundi 02/05/16 à 13:32 par Firebrand
Ce fichier permettant de classer les jeux arcade de MAME par langue contient désormais les données des sets de MAME v0.173.
Télécharger Languages.ini v0.173 (0.56)
Site Officiel de Languages.ini
 
 FS-UAE v2.7.13 dev (32-bit) 
Lundi 02/05/16 à 13:31 par Firebrand
Cet émulateur Amiga a été mis à jour. Voici la ,liste des nouveautés:
Changes in FS-UAE 2.7.13dev:
- JIT on x86-64: Handle it gracefully when 2 GB virtual memory could not be allocated (reduce size of allocation region).
- A bit more flexible VM allocation function.
- New option expect_version (used by FS-UAE Launcher).
- Fixed middle mouse button ungrabbing with more than 1 keyboard joystick.
- Remove greek translations due to missing bitmap font characters.
- Imported updated translations from crowdin.com.

Changes in FS-UAE Launcher 2.7.13dev:
- Show launch dialog when running configs directly from command line.
- Show launch errors (if any) in error message box when running from cmdline.
- Use expect_version option to verify that FS-UAE version matches.
- Launcher can be started with a zip/lha file containing disk images [jbl007].
- Launcher can be started with more than one floppy image path as command line arguments.
- Launcher can be started with more than one CD-ROM image path as command line arguments (will default to CD32 model in this case).
- Properly load last config file (if applicable) when starting.
- Unsaved config options will no longer be restored on startup (last used game or config will be fully reloaded).
- When using –config:key=value options, start with empty config (unless a specific config is loaded via the command line).
- Store maximized = 0 state properly when window is unmaximized.
- Imported updated translations from crowdin.com.
Télécharger FS-UAE v2.7.13 dev (32-bit)
Site Officiel de FS-UAE
 
 Kawaks v1.65 
Lundi 02/05/16 à 13:25 par Firebrand
Non, cet émulateur arcade n'est toujours pas mort et il nous revient pour sa mise à jour annuelle. Les améliorations sont les suivantes:
A new kawaks build available adding support for the Crossed Swords 2 CD conversion and more.
- New drivers:
*Metal Slug 2: Super Vehicle-001/II Turbo (hack)
*Last Resort (Prototype)
*Crossed Swords 2 (NEO CD conversion)
*Dragons' Heaven (early Prototype, not fully playable)
*Rage of the Dragons (set 2)
*Street Fighter Alpha 3 (US 980616 sample)
*X-Men Vs. Street Fighter (Japan 961023)
*Ring of Destruction: Slammasters II (Hispanic 940902)
*Super Street Fighter II Turbo (Hispanic 940223)
*Varth - Operation Thunderstorm (Japan Resale Ver. 920714)
*Final Fight (US 900424)
*Forgotten Worlds (World newer)
- Added missing ROM into fightfeva.
- Changed xmvsfur2 ROM names to match MAME 0164.
- Fixed 'The King of Fighters 2003 (set2)' graphics not rendering correctly.
Télécharger Kawaks v1.65
Site Officiel de Kawaks
 
 WinUAE v3.3.0 Beta 12 FR (32-bit) 
Dimanche 01/05/16 à 13:13 par Firebrand
Tradu-France a rapidement publié la traduction en français de la dernière beta de WinUAE.
Télécharger WinUAE v3.3.0 Beta 12 FR (32-bit)
Tradu-France
 
 WinUAE v3.3.0 Beta 12 (32-bit) 
Dimanche 01/05/16 à 13:11 par Firebrand
Une nouvelle beta de WinUAE a été publiée. Les améliorations sont les suivantes:
- Dummy 68030 MMU instructions were also accidentally disabled in "generic" 680x0 core. (b11)
- AGA mode HAM6 colors were not 100% accurate. (Was fixed in b11)
- Stop with HALT10 if compatible CPU is not ticked and exception begins with SSP pointing to non-existing address space.
- Prevent programmed mode display width and height to become too small. Program doing something very stupid or crashing program can write very random values to programmable refresh rate custom registers.
- Switching Advanced chipset compatible option off and then back on does not anymore reset chipset extra back to Generic in non-quickstart mode.
- 1M/512k+512k Advanced chipset option was not reset when Advanced chipset was in compatibility mode.
- A3000 SCSI + any WD based Z2 SCSI controller: autoconfig didn't work.
Télécharger WinUAE v3.3.0 Beta 12 (32-bit)
Site Officiel de WinUAE
 
 LusSpace FE v1.21 
Samedi 30/04/16 à 13:53 par Firebrand
Une nouvelle version de ce frontend multi-systèmes a été publié. Une seule modification a été apportée:
- modify download dats
Télécharger LusSpace FE v1.21
Site Officiel de LusSpace FE
 
 Emu Loader v8.1.1 
Samedi 30/04/16 à 13:51 par Firebrand
Des correctifs pour ce frontend de MAME ont rapidement été publiés. En voici le descriptif:
Fixed
- Systems other than MAME and HBMAME were not showing in the list
- Detection of the new "neopcb.cpp" Neo-Geo driver name, so Neo-Geo filter works again
Télécharger Emu Loader v8.1.1
Site Officiel de Emu Loader
 
 Ootake v2.78 
Samedi 30/04/16 à 13:47 par Firebrand
Cet émulateur PC-Engine a été mis à jour. Les améliorations sont les suivantes:
- Image quality setting of "Screen -> Mode" menu has been added(changed) some quality selection. Along with this, "TV Mode (Ctrl + F11)" menu and "Setting -> Screen -> Setting Direct3D" menu has been removed.The following is a picture quality that can be selected.
*Special Scanlined: The scanning line is put in the screen on lengthwise and crosswise. Neither burr (jaggy) nor scumble stands out when the screen is expanded. It is easy to see the string and the character.
*TV Scanlined: The horizontal scanning lines are put on the screen. And a few shadeing off is put. As a result, the atmosphere of a real machine that outputs the video to the television is reproduced. - Processing lightens because the enlargement processing is done with hardware. It is likely not to be reproduced well according to the kind of the video card.
*Horizontal Scanlined: The horizontal scanning lines are put on the screen.
*Horizontal Scanlined 2: This is a sharp screen than "Horizontal Scanlined". Jagged exists.
*Horizontal Scanlined 3: This is a sharp screen than "Horizontal Scanlined 2". Jagged exists.
*Horizontal Scanlined F: This is the mode for speed priority. It is a sharp screen, but the jagged exists. - Processing lightens because the enlargement processing is done with hardware.
*Non-Scanlined: This is a screen display that doesn't put the scanning line.
*Non-Scanlined 2: This is a sharp screen than "Non-Scanlined".
*Non-Scanlined TV: This is a smooth screen than "Non-Scanlined".
- Additionally, a detailed part has been improved and corrected.
Télécharger Ootake v2.78
Site Officiel de Ootake
 
 MAME ROMs v0.173 
Samedi 30/04/16 à 11:04 par Reeko
Comme tous les mois actuellement, la MAME Team a mis à jour son émulateur multi-arcade, cette fois-ci en version 0.173.
Nous avons donc actualisé la page des ROMs qui est consacrée avec les packs de Bios et Devices, les ROMs et les CHDs.

Bon weekend à tous !

Rubrique MAME
 
 puNES v0.100 (32-bit) 
Vendredi 29/04/16 à 13:11 par Firebrand
Une nouvelle version de cet émulateur NES a été publié. Les améliorations sont les suivantes:
- Added support to mapper 40.
- Fixed aspect ratio of NTSC software filters.
- (OpenGL) Add the "Disable RGB FBO" option. Some older drivers of video cards do not support them properly altering the color palette with shaders.
- Added the pixel aspect ratio of PAL TV.
- Added "xBRZ 5x" and "xBRZ 6x" software filters.
- Added the possibility to make screenshots (ALT+X) which will be automatically saved in the folder "screenshot" of the base directory.
- Added "Unlimited sprites" (ALT+U) option.
- Added "Hide sprites" (ALT+V) and "Hide background" (ALT+B) options.
Télécharger puNES v0.100 (32-bit)
Site Officiel de puNES
 
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