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 GameEx et GameEx Arcade Edition v15.26 
Mercredi 25/04/18 à 14:14 par Firebrand
De nouvelles versions des ces frontends multi-systèmes ont été publiées. Il n'y a pas d'information sur les changements apportés.
Télécharger GameEx v15.26
Télécharger GameEx Arcade Edition v15.26
Site Officiel de GameEx
 MESS et MESSUI v0.197 
Mercredi 25/04/18 à 14:11 par Firebrand
Ces builds de MAME spécialisés dans les machines non arcade a été mis à jour avec les sources de MAME v0.197.
Télécharger MESS v0.197 (32-bit)
Télécharger MESS v0.197 (64-bit)
Télécharger MESSUI v0.197 (32-bit)
Télécharger MESSUI v0.197 (64-bit)
Site Officiel de MESS
 Mameinfo.dat v0.197 
Mercredi 25/04/18 à 14:07 par Firebrand
Ce fichier informatif pour MAME contient maintenant les données relatives à la v0.197:
- Updated to MAME 0.197 -
- Added Source/Listinfo changes
- Newest Bugs (25th Apr)
- Added/Reorganized 'Recommended Games'
- Fixed MAMEinfo.dat infos
Télécharger Mameinfo.dat v0.197
Site Officiel de Mameinfo.dat
 WolfMAME v0.197 
Mercredi 25/04/18 à 14:05 par Firebrand
Cette version de MAME adaptée aux compétitions de high-scores peut désormais utiliser les nouveaux jeux de MAME v0.197.
Télécharger WolfMAME v0.197
Site Officiel de WolfMAME
 ARCADE v0.197 
Mercredi 25/04/18 à 14:03 par Firebrand
Le successeur de MAMEUIFX a été mis à jour avec les sources de MAME v0.197. Aucune nouveauté spécifique à ce build n'est à signaler.
Télécharger ARCADE v0.197 (32-bit)
Télécharger ARCADE v0.197 (64-bit)
Site Officiel de ARCADE
 SDLMAME v0.197 
Mercredi 25/04/18 à 14:00 par Firebrand
Cette version de MAME pour OSX contient désormais les dernières améliorations de l'émulateur.
Télécharger SDLMAME v0.197
Site Officiel de SDLMAME
 MAMEUI32 v0.197 
Mercredi 25/04/18 à 13:58 par Firebrand
La version non officielle 32-bit profite également des nouveautés de MAME v0.197.
Télécharger MAMEUI32 v0.197
Site Officiel de MAMEUI32
 MAMEUI64 v0.197 
Mercredi 25/04/18 à 13:57 par Firebrand
La version officielle 64-bit de MAMEUI a bien entendu été mise à jour avec les dernières sources de MAME.
Télécharger MAMEUI64 v0.197
Site Officiel de MAMEUI64
 MAME v0.197 
Mercredi 25/04/18 à 13:54 par Firebrand
La mise à jour mensuelle de MAME nous est proposée avec la régularité d'une horloge suisse. Voici les améliorations pour avril:
For our April release, we’re bringing even more elusive electronic esoterica to light. MAME 0.197 finally includes support for the 1987 version of the Spanish quiz game Master Boy, believed to be Gaelco’s first release. There are now drivers for several Neo-Geo MVS variants, exposing different capabilities. Lamp outputs are now supported for The Irritating Maze, bringing the game to life a little more. We’ve added four more Tiger LCD games, all based on licensed IP: Home Alone, Home Alone 2, Independence Day, and Transformers – Generation 2.
The Sega Model 2 improvements keep coming, with Rail Chase 2 now working. With its protection MCU emulated, Capcom’s F-1 Dream is also working. MAME 0.197 adds support for alternate versions and bootlegs of a long list of systems, including Crazy Bonus 2002, Explosive Breaker, Fidelity Excel 68000, Lup Lup Puzzle, Pochi and Nyaa, Renegade, and Silkworm. In addition, there are graphical improvements to Sega ST-V/Saturn, and Magical Tetris Challenge.
There are some nice improvements for computer emulation this month, too. The Acorn Electron has improved video handling and support for the Mega Games Cartridge. The NEC PC- 98 CD- ROM software list has been updated with the latest dumps and compatibility status – recent emulation improvements mean more fully supported titles. You can now boot HP-BASIC cartridges on the HP9000/340 series.

MAMETesters Bugs Fixed
- 06775: [Media Support] (coco12.cpp) coco, coco2, dragon and clones: Software list does not work for floppy devices (Nigel Barnes)
- 06843: [Misc.] (saturn.cpp) All saturn.cpp sets: CD Block unknown command e2, contact MAMEdev (Angelo Salese)
- 06886: [Graphics] (stv.cpp) vfkids: Corrupt background graphics (Angelo Salese)
- 06926: [Documentation] (galaxian.cpp) amidars: Values are incorrect for "Lives" DIP switch (Tafoid)
- 06928: [Graphics] (mpu4vid.cpp) All sets in mpu4vid.cpp: Graphics corruption (regression) (Carl)
- 06929: [Sound] (suprnova.cpp) All sets in suprnova.cpp: No Audio is present (O. Galibert)
- 06936: [Crash/Freeze] (zn.cpp) techromn and clones: Fatal error: memory_bank::set_entry called with out- of- range entry 255 (Robbbert)
- 06937: [DIP/Input] (galpanic.cpp) galspanic and clones: Second button not assigned (AJR)
- 06942: [Media Support] (x68k.cpp) x68000: Can't save game data to disk (Carl)

New working machines
- Home Alone (Tiger handheld) [hap, Sean Riddle]
- Home Alone 2 - Lost in New York (Tiger handheld) [hap, Sean Riddle]
- Independence Day (Tiger handheld) [hap, Sean Riddle]
- Master Boy (1987, Z80 hardware) [David Haywood, ARPA,, The Dumping Union]
- New Cross Pang [f205v, Brian Troha, The Dumping Union]
- Transformers - Generation 2 (Tiger handheld) [hap, Sean Riddle]

New working clones
- Crazy Bonus 2002 (Ver. 1, set 2) [Ioannis Bampoulas]
- Enduro Racer (YM2151) (mask ROM sprites, FD1089B 317- 0013A) [coolmod, The Dumping Union]
- Explosive Breaker (Korea) [Jorge Silva]
- Fidelity Excel 68000 (set 2) [yoyo_chessboard]
- Fidelity Excel 68000 (set 3) [yoyo_chessboard]
- Garou - Mark of the Wolves (NGH- 2530) [Razoola]
- Jolly Card (Italian, bootleg, set 3) [f205v, The Dumping Union]
- Lup Lup Puzzle / Zhuan Zhuan Puzzle (version 1.05 / 981214) [caius, Brian Troha, The Dumping Union]
- Neo- Geo MV-1F [Vas Crabb]
- Neo- Geo MV-1FZ [Vas Crabb]
- Neo- Geo MV-1 [Vas Crabb]
- Neo- Geo MV-2F [Vas Crabb]
- Neo- Geo MV-4F [Vas Crabb]
- Pochi and Nyaa (Ver 2.02) [Razoola]
- Popeye (Braze High Score Kit P1.00D) [smf]
- Renegade (US bootleg) [TwistedTom]
- Silk Worm (bootleg) [TwistedTom]
- Street Fighter II': Champion Edition (Playmark bootleg) [f205v, maru79]
- Time Killers (v1.21, alternate ROM board) [Brian Troha, The Dumping Union]
- World Rally 2: Twin Racing (mask ROM version) [Corrado Tomaselli, The Dumping Union]
- WWF: Wrestlemania (proto 2.01 06/07/95) [Jorge Silva]

Machines promoted to working
- F- 1 Dream [caius, Caps0ff, David Haywood]
- Quiz Channel Question (Ver 1.00) (Japan) [AJR]
- Rail Chase 2 (Revision A) [Angelo Salese, R. Belmont, Olivier Galibert, ElSemi]

Clones promoted to working
- Quiz Channel Question (Ver 1.23) (Taiwan?) [AJR]
- Ufo Robo Dangar (9/26/1986, Japan) [Angelo Salese]

New machines marked as NOT_WORKING
- Connectv Cricket (PAL) [Sean Riddle, David Haywood]
- Connectv Football [Sean Riddle, David Haywood]
- Genius 6 (V110F) [Fabrice Arzeno, The Dumping Union]
- Philips VP415 LV-ROM Player [Ryan Holtz]
- Skannerz TV [Sean Riddle, Peter Wilhelmsen]
- T.T. Speed Race CL [TTL] [Andrew Welburn, Tafoid]

New clones marked as NOT_WORKING
- Amazonia King Plus (V204BR) [Cesar Aragao (GarouSP)]
- Gokidetor (set 2) [MASH]
- Joker Master (V512) [Ioannis Bampoulas]
- Paperboy (prototype) [Andrew Welburn]
- unknown Elsy poker [f205v, The Dumping Union]

New working software list additions
- abc806: Colorful Animals [Genesis Project]
- atom_flop: Atom DOS Utilities [Nigel Barnes]
- bbcm_cart: Video Filing System ROM Cartridge [Nigel Barnes]
- bbcm_flop: Prince of Persia, Teletextr [Nigel Barnes]
- coco_flop: Tandy Assembly Demo 2017 [MrGW]
- electron_cart: Mega Games Cartridge [Dave Hitchins]
- electron_flop: Egghead in Space, The Darkness of Raven Wood, Zombies Ate Our Roadies! [Nigel Barnes]
- ibm5150: Breach 2, Future Wars - Adventures in Time (3.5"), The Monuments of Mars! [ArcadeShadow]
- ibm5170: Heart of China (Kixx XL release), Maniac Mansion: Day of the Tentacle, Operation Stealth (Euro), Quarantine, Wolfenstein 3-D (v1.4, 3.5" HD, Apogee newer), Wolfenstein 3-D (v1.4, 3.5" HD, Mindscape), World Cup USA '94 [ArcadeShadow]
- neogeo: Garou - Mark of the Wolves (NGH-2530), Pochi and Nyaa (Ver 2.02) [Razoola]
- pc98_cd: Alice no Yakata III, Alone in the Dark 3, Bacta 1 & 2 + Voice, Ballade for Maria, Bounty Hunter Ludy, Brandish 3 - Spirit of Balcan - Renewal, Branmarker, Buzz Aldrin's Race into Space - Uchuu e no Chousen, CRW 2, D.P.S. Zenbu, Daraku no Kuni no Angie - Kyoukai no Mesu Dorei-tachi, Dark Seraphim, De.FaNa, Desire - Haitoku no Rasen, Doki Doki Disk CD- ban Dai-1-kan: Club D.O. Jimukyoku, Doki Doki Disk CD-ban: Club D.O. Vol. 2, Doki Doki Disk CD-ban: Club D.O. Vol. 3, Doki Doki Disk CD-ban: Club D.O. Vol. 4-5, El- Hazard - The Magnificent World, GalPani II, Game CD GA-ME-GA, Gokichi- kun Series - Igo Kinenban CD, Guardian Recall - Shugojuu Shoukan, Hana no Kioku, Hiiragizaka no Kyuukan, Jinmon Yuugi, LOGiN Disk & Book - RPG Tsukuuru Dante98 II (1996-07-02), Lesser Mern - Special Director's Edition, Love Escalator, Menzoberranzan - Yami no Monshou, Mugen Houyou, Mujintou Monogatari, Necronomicon, Oh! Kitsune- sama, Only You - Seikimatsu no Juliet-tachi, PC-9821Xa12C8 System Software, PGA Tour Golf III, PILcaSEX, Revival Xanadu, Ruriiro no Yuki, Sangokushi V, Sayonara no Mukougawa, Tamago Ryouri, The Legend of Heroes III - Shiroki Majo Renewal, The Legend of Kyrandia, The Original Pictures of Ryouki no Ori, Toushin Toshi II - Soshite, Sorekara..., Tuned Heart, Viper CTR - Asuka, Virtuacall 2, Watashi, Yumemizaka & Collections, Yuu Disk Special - CD- ROM Bishoujo Collection [r09]
- svi318_cart: Oh, Postrelease [Dirk Best]

New NOT_WORKING software list additions
- dc: De La Jet Set Radio (Jpn), Espion-Age-Nts: Industrial Agents for Active Espionage (Jpn), Ikaruga (Jpn), Illbleed (USA), Imperial no Taka: Fighter of Zero (Jpn), Incoming (Euro), Incoming (Euro, Prototype 19990906), Incoming (USA), Incoming: Jinrui Saisyuu Kessen (Jpn), Industrial Spy: Operation Espionage (USA), Iron Aces (Euro), Iron Aces (USA), Izumo (Jpn), Jeremy McGrath Supercross 2000 (Euro), Jeremy McGrath Supercross 2000 (USA), Jet Grind Radio (USA), Jet Grind Radio (USA, Prototype 20001002), Jet Set Radio (Euro), Jet Set Radio (Euro, Prototype 20001003), Jikkyou Powerful Pro Yakyuu - Dreamcast Edition (Jpn), Jimmy White's 2: Cueball (Euro), Jinsei Game for Dreamcast (Jpn), Jissen Pachi- Slot Hisshouhou! @ VP@CHI: Kongdom - Shokai Genteiban (Jpn), Jojo no Kimyou na Bouken: Mirai e no Isan (Jpn), Jojo no Kimyou na Bouken: Mirai e no Isan for Matching Service (Jpn), Jojo's Bizarre Adventure (Euro), Jojo's Bizarre Adventure (USA), July (Jpn), July (Jpn, Rev. 1) [FakeShemp]
- ibm5170_cdrom:
*Freddi Fisk och fallet med de forsvunna sjograsfrona (Sweden) [FakeShemp]
*Who Shot Johnny Rock (Italy) []
- leapster: A La Conquete Des Nombres - Un Jeu D'Arcade Educatif! (Fra), Adibou - A La Recherche De Robitoc (Fra), Bob Leponge - Heros D'un Jour (Fra), Cars (Fra), Dis Pourquoi Kirikou (Fra), Disney Princesse - La Magie D'Apprendre (Fra), Dora L' Exploratrice - Au Secours Des Animaux (Fra), Dora L' Exploratrice - Le Pont Casse (Fra), La Riviere Des Lapins + L'Atelier De Peinture (Fra), Lapin Malin - Danse Avec Les Mots (Fra), Oui- Oui - Aventures Au Pays Des Jouets (Fra), Perrito Club - Adopta Un Nuevo Amiguito Y Aprende! (Spa), Ratatouille (Fra), Scooby- Doo! - Et Les Nombres Fous! (Fra), Spider- Man - L'Affaire Des Mots Mysteres (Fra) [TeamEurope, ClawGrip, Connie]
- pc98_cd: Angel, DOR Best Selection Gekan, DOR Best Selection Joukan, Dies Irae, Elm Knight - A Living Body Armor, Epson PC Series Driver Kit for Windows 95, Henshin Ring, Hyoui Tengoku, Manji PSYyuuki, Ms. Detective File #2 - Sugata- naki Irainin, NEC Driver Kit for Windows 95, Psychic Detective Series Vol. 1 - Invitation - Kage kara no Shoutaijou, Psychic Detective Series Vol. 2 - Memories, Psychic Detective Series Vol. 3 - Aya, Schwarzschild EX - Tessa no Seigun, Sensual Angels, Tanjou - Debut, Vastness - Kuukyo no Ikenie-tachi, Venus & Mug-R, Windows 2000 Professional + Server (MSDN), Windows 95 (OSR2, v4.00.950 B), Windows 95 Upgrade for Epson PC Series (OSR1, v4.00.950a), Windows 98 (Upgrade), Windows 98 Second Edition [r09]

Source Changes
- bbc: Connected 6845 VSYNC to CA1 on first VIA. [AJR]
- suprstar: Demoted to not working - errors out when inserting coins. [AJR]
- unkhorse: Lowered frequency of 8155 timer driving speaker. [AJR]
- beathead: Replaced NVRAM with parallel EEPROM. [AJR]
- backfire: Added ADC for potentiometer controls. [AJR]
- ARM disassembly improvements: [AJR]
*Calculate R15-relative offsets in disassembly.
*Fixed erroneous identification of S field in data processing opcodes.
*Calculate result of ADD/SUB Rn,R15,#imm.
- pbaction: Use CTC to provide interrupts for sound CPU. [AJR]
- ddenlovr.cpp: Changed main CPU type to TMPZ84C015 for most Z80- based games. [AJR]
- Relaxed constraints on address mirroring/global mask combinations. [AJR]
*Mirror bits may now fall outside the global mask provided they cover the entire masked-out portion.
- umipoker, saiyukip: Changed YM3812 clock and use it to drive sound CPU interrupt. [AJR]
- upd7725: Fixed disassembly. [AJR]
- z80ctc: Made channels into subdevices. [AJR]
- sexygal: Added sample player. [AJR]
- shackled, breywood: Replaced MCU simulation with 8751 code dumped from Breywood and hacked for Shackled. [Caps0ff, AJR]
- ms6102: Use VT100 keyboard for now. [AJR]
- aleck64.cpp: Improved Magical Tetris Challenge tetrominoes display (ghost pieces and colors). [Angelo Salese]
- stvvdp2.cpp improvements: [Angelo Salese]
*Fixed regression with Cotton 2 backgrounds from stage 2 onward (ROZ mode 3 without rotation parameters).
*Apply ROZ windows per screen output, not per bitmap - fixes Batman Forever character select and the Riddler final stage graphics.
*Fixed RBG0 cache map range - fixes Head On graphics update in Sega Memorial Collection 1.
- stvvdp1.cpp: Preliminary implementation of PMOD 7 (gouraud + half transparent). [Angelo Salese]
*Fixes Lupin the 3rd Pyramid no Kenja enemy shadows.
- warpwarp.cpp: Added optional color setting for kaitei. [Angelo Salese]
- legionna.cpp fixes: [Angelo Salese]
*Fixed regression in background tilemap colors for Godzilla (uses DMA mode 4 like Denjin Makai).
*Fixed Godzilla OKI sound bank switching.
- galivan.cpp, terracre.cpp: Rewrote NB1412M2 as a device. [Angelo Salese]
- airbustr.cpp: Reduced code duplication and runtime tagmap lookups, removed unnecessary bitmap. [cam900]
- hvyunit.cpp, lemmings.cpp, namcos11.cpp: Minor code cleanup and runtime tagmap lookup reduction. [cam900]
- aerofgt.cpp: Reduced code duplication. [cam900]
- psikyo.cpp, gundealr.cpp: Reduced code duplication and runtime tagmap lookups. [cam900]
- dreamwld.cpp: Implemented tilemap size register, reduced code duplication, and reduced runtime tagmap lookups. [cam900]
- namcos12.cpp: Cleaned up code, reduced runtime tagmap lookups, and made COH716 a separate configuration with correct GPU. [cam900]
- djboy.cpp: Cleaned up code, reduced runtime tagmap lookups, modernised sound latches, and implemented stereo output. [cam900]
- firefox.cpp: Cleaned up code, reduced runtime tagmap lookups, and modernised sound latches. [cam900]
- arcadecl.cpp: Cleaned up graphics decode, fixed year in comment. [cam900]
- coolpool.cpp: Modernised CPU-DSP communication latches, and split I/O maps for coolpool and nballsht. [cam900]
- tlc34076: Allocate palette RAM and pens at start time. [cam900]
- atarisy2.cpp: Minor cleanup, use address_map_bank_device for banked video RAM. [cam900]
- cave.cpp: Fixed hotdogst metadata. [cam900]
- pgm.cpp: Removed unused members and converted code to use object finders. [cam900]
- pc9801_86.cpp: Improved PCM timer behaviour - actual master clock still unknown. [cam900]
- partner.cpp, asuka.cpp: Use object finders for memory banks rather than string formatting and tagmap lookups. [cam900]
- zn.cpp: Simplified Z80 bank switching for FX- 1 games. [cam900]
- pasha2.cpp: Added output finders for lamps, reduced runtime tagmap loopups, moved bitmap memory allocation to start time, and simplified/de- duplicated code. [cam900]
- abc80x: Implemented option ROM opcode fetch through character RAM. [Curt Coder]
- Marked Blades of Steel sets as joystick/trackball to reduce confusion. [David Haywood]
- nes: Marked Super Mary a clone of Super Mario Bros (github #3327). [David Haywood]
- xavix: Re-organised and tidied code, and updated notes. [David Haywood]
- bionicc: Started hooking up microcontroller emulation - still relies on hacks. [David Haywood]
- guab: Added RS232 port and update notes. [Dirk Best]
- Rewrote adc0808 device so it actually works and added to a number of drivers. [Dirk Best]
*Added to galastrm, groundfx, jedi, lockon, opwolf3, othunder, superchs, taito_z, tceptor, undrfire, and wheelfir.
- Converted Model 1 I/O to device. [Dirk Best]
- model2: Added proper default values for lightgun games, treat five percent of range as off- screen. [Dirk Best]
- model1, model2: Emulated Model 1 I/O board, and removed I/O RAM device [Dirk Best]
*Includes emulation of the Sega 315-5338A I/O controller, also hooked up to the ufo21 driver.
- Added skeleton device for Ericsson Information Systems IBM3270/5250 terminal adapter 16- bit ISA card. [Edstrom]
- hp64k: Added IEEE488 remotizer to bus. [F.Ulivi]
- Added suspend and resume debugger commands for suspending and resuming scheduled devices. [GavinAndrews]
- starblad: Allow full range of crosshair movement. [geecab]
- Allow building against system pugixml. [Julian Sikorski]
- Fixed issues with CHD loading under Emscripten. [Justin Kerk]
- dc.xml: Fixed interface/name/diskarea so discs can actually boot. [Justin Kerk]
- ti99: Added drive select to HX5102 Hexbus floppy drive - may now be used for storage on TI- 99/8 and other systems. [Michael Zapf]
- wd_fdc: Added FM resyncs in READ_TRACK, and changed threshold. [Michael Zapf]
- electron: Added Mega Games Cartridge device. [Nigel Barnes]
- electron: Improved video handling. [Nigel Barnes]
*Fixed wrap- around for non-standard screen start addresses.
*Added RAM contention during screen update.
*Improved interrupt times.
- electron: Fixed bad palette write. [Nigel Barnes]
- bbcm: Fixed paging in of Shadow RAM according to ACCCON. [Nigel Barnes]
- i960: Don't lose register values on read stalls. [O. Galibert]
- bankdev: Allow for an address shift. [O. Galibert]
- Rewrote mb86233/4 CPU cores. [O. Galibert]
- model2: Revamped the coprocessors communications. [O. Galibert]
- Completely eliminated address map macros. [O. Galibert, Robbbert]
- sh4drc: Added UML implementations of FADD, FSUB, FMUL, and FDIV. [R. Belmont]
- apple2: Recognize another form of DOS 3.3 in ProDOS order. [R. Belmont, Peter Ferrie]
- Added emulation stubs for the Game Boy Camera hardware allowing the ROM to run. [Risugami]
- crashrd: Added some sound. [Robbbert]
- Completely eliminated set_digit_value, and reduced usage of and deprecated set_led_value/set_lamp_value. [Ryan Holtz, Robbbert, AJR, Vas Crabb]
- Added skeleton Philips VP415 LV-ROM Player driver - currently fails self-test with error 53. [Ryan Holtz]
*Including basic Fujitsu MB88303 TV Display Controller and Philips SAA1403 Sync Generator devices.
- isa/pgc: Implemented accelerated VRAM writes. [shattered]
- Standardised on IPT_CUSTOM for custom PORT_BIT handlers, leaving IPT_SPECIAL for the UI. [smf]
- Fixed fencepost in memory_manager::region_containing, which caused regions to be registered for state saving. [smf]
- popeye: Implemented NMI acknowledge and TPP2 watchdog, swapped popeyebl and popeyeb2, and repaired some apparently bad PROM dumps. [smf]
- Added QuickLoad option for SMC- 777. [Stefano]
- hp9k_3xx improvements: [Sven Schnelle]
*Added 98644 asynchronous serial card.
*Added workaround for double exception during read/modify/write operations confusing the boot ROM.
*Added dummy GPIB read/write handlers (BASIC crashes if not present).
*Added fallback bus error handler for model 340 and later (used by BASIC to probe hardware configuration).
- Added basic window move and cursor control support to hp98544 framebuffer. [Sven Schnelle]
*Used by HP Basic to place letters on the screen by moving them from non-visible memory to the screen.
- Split hp98603 BASIC ROM card into 98603A and 98603B versions with different base addresses and sizes. [Sven Schnelle]
- posixsocket: Set SO_REUSEADDR option. [Sven Schnelle]
- voodoo: Fixed vsync timing and removed anonymous timer. [Ted Green]
- Encapsulated default BIOS selection in device_t and simplified default BIOS selection from machine configuration. [Vas Crabb]
- DSP16 interpreter performance improvements: [Vas Crabb]
*Lifted some tests out of the execution loops allowing them to be specialised at compile time.
*Bypass memory system for work RAM access when debugger is not enabled.
- RAM device improvements: [Vas Crabb]
*Always show default RAM size in XML output, and show sizes as declared in addition to byte count.
*Don't show inaccessible RAM device size options in XML output.
*Exposed RAM size options in minimaws.
- Rearranged device debugger hooks to get a small but measurable performance improvement. [Vas Crabb]
- Removed emucore.o from tools, fixing some inconsistent behaviour with different build options. [Vas Crabb]
- NeoGeo improvements: [Vas Crabb]
*Split MVS into different machines for real variants with different capabilities.
*Split up state classes for different variants.
*Improved address maps.
*Converted EL panel outputs to lamps and hooked up coin counters/lockouts.
*Hooked up controller sense connections for AES.
*Hooked up SPI-like outputs on SIT board used by The Irritating Maze.
*Added layout for The Irritating Maze showing strobes and most lamps.
- ibm5170: Redumped wngcm2sp from unmodified disks. [breiztiger]
- gaelco2.cpp: Added pinout information for World Rally 2 and REF.950906 PCB layout for Touch and Go. [Brian Troha]
- megablst: Replaced C- chip simulation with extracted ROM. [Caps0ff]
- model1: Use real 315-5573 Virtua Racing coprocessor program. [Caps0ff]
- f1dream: Dumped and emulated 8751 microcontroller. [caius, Caps0ff, David Haywood]
- Documented debugger expression number syntax. [Erik Dominikus]
- othunder.cpp: Changed to mono speaker, as shown on schematics and verified on real board. [Guru]
- Demoted TI- 73 Explorer (bootleg) to not working. [Julian Lachniet]
- segag80r: Adjusted Sindbad Mystery sound clocks to match PCB footage. [kazblox]
- system1: Documented alternate Star Jacker board with different sound in source. [kazblox]
- dynduke.cpp: Dumped PROMs. [Porchy, Muddymusic]
- PC-98 CD software list updates: [r09]
*Updated with everything from the latest update of the Neo Kobe Collection.
*Tested all software list entries, and added supported status and emulation issues for each one.
*Added usage information for games that require serial numbers or manual protection.
*Added disk 2 of the floppy version of Brandish Renewal, since it's used as a key disk for the CD version.
*Fixed copy-paste error for hybrid discs copied from the FM Towns list.
*Replaced the Sweet Days CHD with a properly converted one.
*Demoted Miamisoft's games to non- working since they seem to hang randomly.
- Added Tourvision BIOS v1.1 and corrected label/description for v2.0. [system11, Tafoid]
- amidars: Corrected Lives DIP switch. [Tafoid, GoldS_TCRF]
- konblands.cpp: Added DIP switches from manual. [Tafoid]
Télécharger MAME v0.197 (32-bit)
Télécharger MAME v0.197 (64-bit)
Site Officiel de MAME
 WinUAE v4.0.0 Beta 5 FR 
Mardi 24/04/18 à 13:06 par Firebrand
Dans la foulée, la traduction en français de la dernière beta de WinUAE est proposée par Tradu-France.
Télécharger WinUAE v4.0.0 Beta 5 FR (32-bit)
Télécharger WinUAE v4.0.0 Beta 5 FR (64-bit)
 WinUAE v4.0.0 Beta 5 
Mardi 24/04/18 à 13:04 par Firebrand
Le train Toni Willen est lancé à pleine vitesse et on ne l'arrête plus. En effet, voici encore une nouvelle beta de WinUAE. Les changements du jour sont les suivants:
- Single scan line off by one fix in lagless vsync, frames+ mode now works correctly without static horizontal lines.
- Single slice lagless vsync had blank display (b4)
- Automatic scaling and some other scaling modes had very strange corrupted display in lagless vsync mode. Some small tearing is still possible if scaling is large enough.
- END+F9 lagless vsync debug mode now also adds small flickering markers that show where Amiga-side slices are positioned (Optimally they should be in the middle of large color bars). Switching screen modes does not anymore automatically disable debug colors.
- Reduced amount of data copied in lagless vsync if null filter or d3d shader is enabled.
- Overlay leds (b2) are now also supported in D3D9 mode.
- BPLCON1 delay logic fix when single scanline had at least one odd plane delay not equaling even plane delay and then one or more odd == even delays. (Very rare situation)
- Debugger fa command didn't find anything.
- Disassembler crashed if it disassembled FMOVECR instruction and statefile was loaded without enabled FPU.
- Switching from non-cycle exact to cycle exact mode stopped interrupts if only single INTENA interrupt was enabled.
- Moved CDTV SRAM from Advanced chipset to Expansions and added size selection.
Télécharger WinUAE v4.0.0 Beta 5 (32-bit)
Télécharger WinUAE v4.0.0 Beta 5 (64-bit)
Site Officiel de WinUAE
 WinUAE v4.0.0 Beta 4 FR 
Dimanche 22/04/18 à 13:16 par Firebrand
La dernière version de WinUAE est maintenant disponible en français grâce à Tradu-France.
Télécharger WinUAE v4.0.0 Beta 4 FR (32-bit)
Télécharger WinUAE v4.0.0 Beta 4 FR (64-bit)
 WinUAE v4.0.0 Beta 4 
Dimanche 22/04/18 à 13:13 par Firebrand
Une nouvelle beta de cet émulateur Amiga a été publiée. Les améliorations sont les suivantes:
- Show only every 10th frame in D3D11 warp mode. For some reason Present() blocks if rate is higher than current max monitor refresh rate, not even DXGI_PRESENT_ALLOW_TEARING or DXGI_PRESENT_DO_NOT_WAIT help.
- Normal windowed D3D11 vsync mode should work correctly again.
- Default WASAPI audio device now follows Windows default audio device if default gets changed and emulation is already running.
- Renamed new low latency vsync to official "Lagless VSYNC (Beamraced)".
- Flip first slice early, before vblank (Early flip won't cause tearing as long as it happens during last slice). This should fix tearing in topmost slice when flip gets delayed (which for some unknown reason seems to regularly happen if flipping is done during vblank). This change makes last debug color bar shorter which is normal.
- Use NtDelayExecution and ZwSetTimerResolution (if available) for sub 1ms delays in non-fastest possible CPU low latency vsync modes.
- Replaced FastLane ROM with full 32k dump.
- Emulated (partially) C-Ltd Kronos.
- Removed CDTV SCSI from Advanced Chipset. It is optional hardware module and should be only in Expansion panel. Old CDTV SCSI configured config files are still supported but this and future versions won't write old CDTV SCSI config file entry to config file anymore.

C-Ltd Kronos:
- 5380 based SCSI controller with buffer RAM.
- Boot ROM added ("CLtd RomBoot 3.4, Copyright 1989, Wayne E. Miller")
- Boot ROM is only small driver loader from drive's custom partition table.
- SCSI settings are stored in 256 bit 93C06 serial EEPROM. EEPROM is emulated but data is static (boot enabled, SCSI ID=7)
- Install disk is MIA: Emulation is not yet complete, for example buffer RAM/fake DMA is not emulated.

Lagless VSync still does not support autoscale or other scaling options. Amiga overscan display height must still match (mostly) monitor height.

VariableSpeedLowRes in the zone can be used for tearing testing.
Télécharger WinUAE v4.0.0 Beta 4 (32-bit)
Télécharger WinUAE v4.0.0 Beta 4 (64-bit)
Site Officiel de WinUAE
 AQZ Netplay Input Plugin v0.22 
Vendredi 20/04/18 à 13:05 par Firebrand
Ce plug-in premettant de jouer en ligne avec Project64 a été mis à jour. Une seule amélioration est à signaler:
- Show the latency of each user in the user list
Télécharger AQZ Netplay Input Plugin v0.22
Site Officiel de AQZ Netplay Input Plugin
 WinUAE v4.0.0 Beta 3 FR 
Vendredi 20/04/18 à 12:57 par Firebrand
La dernière beta de WinUAE a été traduite en français grâce à Tradu-France.
Télécharger WinUAE v4.0.0 Beta 3 FR (32-bit)
Télécharger WinUAE v4.0.0 Beta 3 FR (64-bit)
 WinUAE v4.0.0 Beta 3 
Jeudi 19/04/18 à 12:19 par Firebrand
Une nouvelle beta pour cet émulateur Amiga a été publiée. Voici la liste de nouveautés:
- New low latency vsync should now work under Windows XP, D3D9 only.
- Added ICD AdSCSI ROM with icddisk.device v33.0 (unknown ROM version, most likely v2.0 or v2.1) and v34.0 (v2.2 ROM version)
- Added MacroSystem DraCo v1.3 Boot ROM. Set it as extended ROM, A3000 KS 3.1 as normal ROM. (Boots and hangs like Casablanca)
- Fixed MOVE16 debugger disassembly.
- Fixed HDF/directory harddrive unit number conflict (if directory was between HDFs in harddrives list) introduced in b1.
- Fixed randomly occurring timing issue. Reported refresh rate suddenly increased and it looked like warp mode was activated.
- Full-window mode is now supported in virtual multi monitor mode. Native mode window opens on selected monitor, next virtual monitor opens on following real monitor and so on (or on top of existing window if not enough real monitors)
Télécharger WinUAE v4.0.0 Beta 3 (32-bit)
Télécharger WinUAE v4.0.0 Beta 3 (64-bit)
Site Officiel de WinUAE
 QuickPlay v4.6.1 
Mercredi 18/04/18 à 12:51 par Firebrand
Ce frontend multi-système a été mis à jour. Les améliorations sont les suivantes:
- update file exts and systems dat for new users
- Many urls corrected in efinds by 8-Cyo
- added more of 8-cyo's major updates to efinds and system file extensions
- added major efind contribs from 8-Cyo
- minor updates to RetroArch efind
- when user runs MAMEtool, remove old and boring MAME system names that might be in the users systems.dat
- make all nes and snes loader cart media calls work
-added some hardcoded choices for softlist emulators for MAME after much manual testing
- extend loader calls to deal with MAMEname conflicts between devices
- add exception list to loader calls to cope with e.g.: Thomson systems requirements
- extend loader insertions to clone systems
- add loader-insertion calls to MAME systems i.e.: where a basic cart needs calling before a floppy game
- change relationships of MAME systems: eg: Tomson series and fm8,fm7
- remove more MAME non-game system types: e.g.: card games and calculators
- refresh MAME system types e.g.: tests prove electron is more similar to bbc than atom
Télécharger QuickPlay v4.6.1
Site Officiel de QuickPlay
 NPlayers.ini et NPlayers32.ini v0.196 
Mardi 17/04/18 à 12:50 par Firebrand
Ces fichiers permettant de trier les jeux MAME par nombre de joueurs dans les interfaces types MAMEUI ou les frontends ont été mis à jour pour MAME v0.196.
Télécharger NPlayers.ini v0.196
Télécharger NPlayers32.ini v0.196
Site Officiel de NPlayers.ini
 Hoxs64 v1.0.9.9 FR 
Mardi 17/04/18 à 12:48 par Firebrand
La dernière version de cet émulateur Commodore 64 a été traduite en français par l'équipe de Tradu-France.
Télécharger Hoxs64 v1.0.9.9 (32-bit) FR
Télécharger Hoxs64 v1.0.9.9 (64-bit) FR
 Hoxs64 v1.0.9.9 
Lundi 16/04/18 à 13:04 par Firebrand
Cet émulateur Commodore 64 a été mis à jour. Une seule amélioration est au programme:
- New joystick configuration and fixes. Multiple host game device buttons can be assigned to a C64 joystick function.
Télécharger Hoxs64 v1.0.9.9 (32-bit)
Télécharger Hoxs64 v1.0.9.9 (64-bit)
Site Officiel de Hoxs64
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