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 Mednafen v0.9.38.4 (32-bit) 
Mercredi 15/04/15 à 08:55 par Firebrand
Cet émulateur multi-système a été mis à jour. Les améliorations sont les suivantes:
- PC-FX: Reorganized the debugger's register view to be slightly more space-efficient horizontally.
- NES: Migrated the rest of the *GetRegister() and *SetRegister() debugger functions over to the newer-style interface.
- PC-FX: Migrated the rest of the *GetRegister() and *SetRegister() debugger functions over to the newer-style interface.
- PC-FX: Migrated debugger functions PCFXDBG_GetRegister() and PCFXDBG_SetRegister() over to the newer-style interface that takes integer IDs instead of std::string.
- VB: Migrated debugger functions VBDBG_GetRegister() and VBDBG_SetRegister() over to the newer-style interface that takes integer IDs instead of std::string.
- WonderSwan: Migrated debugger functions WSwan_GfxGetRegister() and WSwan_GfxSetRegister() over to the newer-style interface that takes integer IDs instead of std::string.
- PC-FX: Added support for setting breakpoints on writes to specific VDC registers, by setting an Aux Write Breakpoint on an address ranging from A0000-A001F(VDC-A) or B0000-B001F(VDC-B).
- Debugger: Relaxed most maximum string length restrictions on user-inputted addresses(to allow for lazily leaving an excessive number of 0s at the beginning of an address, for example).
- Debugger: "Goto Address" prompt in the memory editor can now be activated by pressing "ENTER"(in addition to "G"), and "Disassembly Address" prompt in the main debugger view can now be activated by pressing the "G" key(in addition to "ENTER").
- NES: Added sprite RAM to the debugger's memory editor.
- NES: Fixed some issues with the debugger's graphics/tileset viewer.
- PSX: Improved GPU texture cache emulation accuracy per tests on a PS1; fixes graphical glitches in the menus of "Tigershark".
- PCE: Added support for setting breakpoints on writes to specific VDC registers(like MAWR, BXR, BYR, etc.), by setting an Aux Write Breakpoint on an address ranging from 20000-2001f(hexadecimal).
- Avoid left-shifting negative values in hw_sound/pce_psg/pce_psg.cpp
- Added a couple more tests regarding left shift of signed integers to tests.cpp.
- Debugger: Fixed half-broken re-activation of the debug screen when a breakpoint triggers and the user was last on a debug screen other than the main one.
- Debugger: Fixed a rounding issue that could cause insufficient disassembly lines with some *.debugger.disfontsize setting values.
- PSX: Hooked up writing(editing) in the debugger's memory editor for "CPU Main RAM".
- PCE: Removed old leftover debug puts() in HuC6280 emulation code.
- Debugger: Fixed a bug that could cause breakpoints to be skipped if the 'R' key was pressed(or auto-repeated) while outside of step mode.
- NES: Fixed highpass filter coefficient calculation.
- SNES: Fixed a bug that was breaking input after triggering a virtual Reset/Power Toggle event when a non-gamepad controller(e.g. mouse) is currently selected for a port.
- NES: Fixed a minor sound emulation bug.
- GBA: Fixed several instances of left-shifting negative values in thumb.cpp.
- PC-FX, VB: Fixed an instance of left-shifting uint64 by 64 in the FPU emulation code.
- GBA: Fixed a few instances of technically undefined behavior(shifting 32-bit int by >= 32, and left-shifting negative values) in arm.cpp.
- Reworked a test in tests.cpp to better reflect the requirements of certain undefined behavior some code still (unfortunately) relies on, to avoid triggering an assert() during startup when compiled with llvm/clang 3.6.
- PCE: Fixed a major VRAM DMA emulation regression introduced around version 0.9.16-WIP, that breaks some homebrew software.
- NES: Altered mapper 185 emulation to fix "Bird Week", "B-Wings", "Sansuu 1 Nen", "Sansuu 2 Nen", "Sansuu 3 Nen", and "Seicross (version 2)".
- PSX: Added a kludge to the core cheat file reading and writing code to work around the mess created by our flawed game ID generation code (the PS1 game library is enormous, and many games only have one track, leading to many collisions); effectively, the game's filename(which was previously regarded as a comment), is now used in addition to the game ID.
Télécharger Mednafen v0.9.38.4 (32-bit)
Site Officiel de Mednafen
 
 Romulus v0.028 
Mardi 14/04/15 à 11:10 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Les améliorations sont les suivantes:
- ADDED Possibility to stop process when Builder or Scan/Rebuild option is used when searching files.
- ADDED Detection of hyperlinks at Richedit component. Not very usefull at moment but will be interesting in future.
- ADDED Automatic checking of file before rebuild if is compressed or not when has a wrong compression extension.
- ADDED Manifest GUID Declaration for Windows 10 Compatibility.
- ADDED Error.log when Romulus has an internal exception.
- ADDED Portuguese translation by Caboteta & Silius.
- ADDED Portuguese OS Detection at first run and set Portuguese as default language.
- CHANGED Paused taskbar status when a process is running and a question message is displayed.
- OPTIMIZATION Loading profiles to display. New algorith is up to 150% more fast.
- OPTIMIZATION Scanning files up to 10% more fast using different speed hacks.
- OPTIMIZATION Extracting files to use it when compressed file has a big number of files inside.
- OPTIMIZATION Rebuilding method finding coincidences and adding files to compressed files now is up to 500% more fast.
- OPTIMIZATION Managing of Zip files now is fully embedded without need to external files to compress and uncompress. Btw is more fast.
- OPTIMIZATION Builder option checking and unchecking big lists now is very fast.
- OPTIMIZATION Deleting files inside compressed files more fast too.
- OPTIMIZATION Importation DATs new hacks. Up to 10% more fast.
- OPTIMIZATION Reading and displaying history when user types on URL text bar.
- OPTIMIZATION Send to construtor option speed from an existing profile up to 500%.
- IMPROVED detection of internet protocols at Integrated Webbrowser when middle mouse button is pressed under a link.(ftp:,news:,mailto...)
- UPDATED CHDMAN to 0.160 version,
- FIXED Importation problem for Offlinelist DATs without ROM sizes information. Thanks to Silius.
- FIXED Detection of Zip multivolume files flag.
- FIXED Deletion of non needed files when compressed archive has more than one to file for delete and Header XML is enabled.
- FIXED Creating baddumps and duplicates when files contains Unicode characters.
- FIXED Problems displaying progressbar percentage indicator and statistics values when system decimal separator is different of a dot.
- FIXED Release of romspath that locks an external drive to extract with security.
- FIXED Some visuals when user forze to dissable vistual themes using compatibility properties options.
- FIXED minor bugs.
Télécharger Romulus v0.028
Site Officiel de Romulus
 
 WolfMESS v0.160 
Vendredi 03/04/15 à 09:50 par Firebrand
Ce build de MESS interdisant l'utilisation de codes de triches pour les compétitions de high scores a été mis à jour avec les dernières sources de l'émulateur.
Télécharger WolfMESS v0.160
Site Officiel de WolfMESS
 
 Messinfo.dat v9.07 (MESS v0.160) 
Lundi 30/03/15 à 09:12 par Firebrand
Ce fichier regroupant des informations sur les jeux MESS a été mis à jour. Voici la liste des données modifiées:
- 9.06 11/03/2015: Updated the SVN until March 11, 2015 (r36375).
- 9.07 29/03/2015: Aligned files to 0.160 version. Updated this files: 'sourcechanges.txt', 'changelog.txt', 'alltimesMESS.txt', 'Drivers SVN...txt', 'supportedMEDIA.txt' and 'Index of Devices'. Updated the SVN until March 25, 2015 (r36625).
Télécharger Messinfo.dat v9.07 (MESS v0.160)
Site Officiel de Messinfo.dat
 
 MESSUI v0.160 (32-bit) 
Jeudi 26/03/15 à 13:47 par Firebrand
Ce versions de MESS possédant une interface graphique utilisateur ont été mises à jour avec les dernières sources de l'émulateur disponibles.
Télécharger MESSUI v0.160 (32-bit)
Site Officiel de MESSUI
 
 MESS v0.160 (32-bit) 
Jeudi 26/03/15 à 13:46 par Firebrand
Comme d'habitude, la nouvelle version de MESS est sortie parallèlement à celle de MAME. Voici la liste des nouveautés:
0.160
-------


MAMETesters Bugs Fixed
- 05298: [Crash/Freeze] (ip22.c) ip224613, ip225015: [debug] Assert after OK (Olivier Galibert)

New System Drivers Supported:
- Entex Electronic Baseball [hap, Sean Riddle]
- Tomy Pac Man [hap, Kevin Horton]
- Entex Electronic Baseball 3 [hap, Sean Riddle]
- Bambino Superstar Football [hap, Kevin Horton]
- Bambino Space Laser Fight [hap, Kevin Horton]
- Epoch Astro Command (aka Grandstand Scramble) [hap, Kevin Horton]
- TI Little Professor (2 versions) [hap, Sean Riddle]
- Coleco Alien Attack [hap, Kevin Horton]
- Entex Galaxian 2 [hap, Kevin Horton]
- Entex Pacman 2 [hap, Kevin Horton]
- Entex Electronic Baseball 2 [hap, Sean Riddle]
- Intel Intellec MDS series-II [F. Ulivi]
- Milton Bradley Dark Tower [hap, Sean Riddle]

Systems Promoted from GAME_NOT_WORKING:
(none)

Skeleton drivers:
(none)

Software Lists:
- pico.xml: A few more Japanese dumps added. [Team Europe]
- gameking.xml: Three new dumps added. [Team Europe]
- pet_rom.xml: Added McTerm 0.95. [Mike Naberezny]

Source Changes
- pcd keyboard and partial scsi [Carl]
- apple2: add TMS9918 card from BYTE magazine plus 9938 and 9958 versions. [R. Belmont]
- gamate: added noise and envelope emulation [Peter Trauner]
- m24: keyboard controller [Carl, Lord Nightmare, rfka01]
- vt100.c: Add ROM for DEC VT101 and enable driver [Matt Burke]
- vt100.c: add older version of the vt102 roms [Matt Burke]
- m24: keyboard [Carl, any]
- upd1771.c - notes update, indicate what pins are inputs, outputs, or both; document the d/a power pin. document the mode pin functions and the test mode [kevtris]
- sms.c: added a new BIOS revision (v2.0) for the SMS 1 PAL and documented the actual chip markings for v1.3 [SMSPower, l_oliveira]
Télécharger MESS v0.160 (32-bit)
Site Officiel de MESS
 
 ClrMAME Pro v4.018 (32-bit) 
Samedi 14/03/15 à 12:43 par Firebrand
Cette mise à jour de ce gestionnaire de ROMs de référence corrige quelques bugs:
- fixed: official 7z bug which causes a crash when a fake 7z archive file is being processed
- fixed: rebuilding bios files in hash collide full merge mode creates dupes (this also affects dat export)
- fixed: wrong statistics "wrong named chd count"
Télécharger ClrMAME Pro v4.018 (32-bit)
Site Officiel de ClrMAME Pro
 
 Mednafen v0.9.38.3 (32-bit) 
Jeudi 05/03/15 à 09:03 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- NES: Fixed mapper 69 IRQ acknowledge behavior, per tip from tepples.
- MD: Fixed an out-of-bounds array access in the 68K emulation code.
- Avoid passing NULL to memcpy() in netplay.cpp.
- MD: Fixed some code doing misaligned memory writes in vdp.cpp.
- Avoid blitting to the screen when visibility is lost(i.e. window is minimized), to reduce CPU usage and to prevent memory usage from skyrocketing on Windows under certain conditions.
- PSX: Tweaked non-logical CD seek emulation to fix lockups in some versions of "Tomb Raider".
- PSX: Fixed Justifier and GunCon x position being off when setting "psx.h_overscan" is set to "0".
Télécharger Mednafen v0.9.38.3 (32-bit)
Site Officiel de Mednafen
 
 Messinfo.dat v9.05 (MESS v0.159) 
Vendredi 27/02/15 à 09:03 par Firebrand
Les données de ce fichier informatif pour MESS ont été mis à jour. Voici les changements apportés:
- 26/02/2015: Aligned files to 0.159 version. Updated this files: 'sourcechanges.txt', 'changelog.txt', 'alltimesMESS.txt', 'Drivers SVN...txt', 'supportedMEDIA.txt' and 'Index of Devices'. Updated the SVN until February 25, 2015 (r35257).
Télécharger Messinfo.dat v9.05 (MESS v0.159)
Site Officiel de Messinfo.dat
 
 UME v0.159 
Jeudi 26/02/15 à 09:27 par Firebrand
Cette synthèse de MAME et MESS a été mis à jour avec les améliorations de nouvelles versions des deux émulateurs.
Télécharger UME v0.159
Site Officiel de UME
 
 MESSUI v0.159 (32-bit) 
Jeudi 26/02/15 à 09:25 par Firebrand
Ces builds de MESS pourvu d'une interface graphique utilisateur ont été mis à jour avec les dernières sources de MESS.
Télécharger MESSUI v0.159 (32-bit)
Site Officiel de MESSUI
 
 MESS v0.159 (32-bit) 
Jeudi 26/02/15 à 09:23 par Firebrand
Parallèlement à MAME, MESS a droit à une nouvelle version. Voici ce que celle-ci propose:
- 05844: [Core] (coco12.c) all coco drivers: crash to desktop when slot device Multi selected (Osso)
- 04799: [Core] (kaypro.c) All sets in kaypro.c: Won't boot from Floppy (Robbbert)

New System Drivers Supported:
- Bank Shot [hap, Sean Riddle]
- Tomy Alien Chase [hap, Kevin Horton]
- Epoch Dracula [hap, Kevin Horton]
- Tomy Tennis [hap, Kevin Horton]
- Wildfire [hap, Sean Riddle]
- Coleco Total Control 4 [hap, Sean Riddle]

Systems Promoted from GAME_NOT_WORKING:
- Slicer [Carl, Al Kossow]
- Kaypro4 [Robbbert]
- Omni II [Robbbert]
- Hanimex Pencil II [Robbbert]

Skeleton drivers:
- Alesis MMT-8 [Sandro Roncko]

Software Lists:
- pico.xml: Added more dumps from Brazilian and Japanese carts. [Team Europe]
- tutor.xml: Added dump for Marine Adventure. [Team Europe]

Source Changes
- nes, snes: Working MIDI in and out for Miracle Piano [R. Belmont]
- fixed missing file details [Oliver Stöneberg]
- snes: converted input code to use slot devices. This means that you now change the emulated controllers (Joypad, Mouse, Multitap, Super Scope) via the Slot Device menu of the UI interface and not anymore from the System Configurations menu. Also, changing controller now requires to reset the system, so please take some timeto choose the desired controller *before* starting the game, if you want to play a game that uses special controllers. [Fabio Priuli]
- snes: fixed Mouse emulation so that it does not jump back erratically if you keep moving beyond the window border. [Fabio Priuli]
- snes: fixed Multitap Adapter emulation so games properly recognize the device and inputs from all 5 controllers are accepted by the games. [Fabio Priuli]
- snes: added emulation of the Pachinko controller used by a few pachinko games for Super Famicom. [Fabio Priuli]
- snes: added emulation of the Yonezawa Twin Tap controllers, which allow to play with up to 8 players a quiz games for Super Famicom. [Fabio Priuli]
- snes: added emulation of the Epoch Barcode Battler unit (even if only as Super Famicom controller, and not as a standalone unit) which is necessary to play Conveni Wars Barcode Battler Senki for Super Famicom. [Fabio Priuli]
- apple2: properly handle ProDOS-order Microsoft CP/M boot disk [R. Belmont]
- apple2 updates: [R. Belmont]
*Provide centralized DMA mechanism for slot cards
*Fixed 0.156 regressions for Z80 SoftCard, The Mill 6809, and Mountain Computer Music System
*Provide debugger protection for slot-based foreign CPUs executing from Apple II DMA
- gl6600cx: documented CPU type. [TeamEurope]
- advision.c: Change Adventure Vision MCU ROM names to better reflect actual chip labels. [Lord Nightmare]
- pencil2 : fixed cassette interface, system marked as working [Robbbert]
- zorba : system can boot from floppy, is now usable. [Robbbert]
- kaypro10 : boots from floppy (it only has one floppy drive) [Robbbert]
- wozfdc: Reduce the flux inversion pulse duration to the minimum [Peter Ferrie, O. Galibert]
- apple3: Implement 'smooth scrolling' feature for all video modes. [R. Belmont]
- apple3: Fixed text color to white to match h/w with an RGB monitor. [R. Belmont, based on h/w testing by robj]
- gamate: audio emulation [Peter Trauner]
- sms: improved the code for the Light Phaser, by simplifying the routines and making them slightly faster. [Enik Land]
- amstrad: added support for the Dobbertin Smart Watch. [Barry Rodewald]
Télécharger MESS v0.159 (32-bit)
Site Officiel de MESS
 
 MedGui Reborn Beta v0.053 
Dimanche 22/02/15 à 13:04 par Firebrand
Ce frontend pour Mednafen a été mis à jour. Les améliorations sont les suivantes:
- Fixed a problem with the erroneous detection of .bin file for psx and pcfx system
- Fixed a bug with resized form and coloumns that in particular situations made the main form too small
- Fixed a bug in detection of real NoIntro rom name for zipped file
- Finally found and fixed the bug that displayed twice selection window for isoselector
Télécharger MedGui Reborn Beta v0.053
Site Officiel de MedGui Reborn Beta
 
 WolfMESS v0.158 
Dimanche 22/02/15 à 12:30 par Firebrand
Cette version de MESS interdisant l'utilisation de codes de triche pour les compétitions de hi-scores a été mise à jour avec les dernières sources de MESS.
Télécharger WolfMESS v0.158
Site Officiel de WolfMESS
 
 ClrMAME Pro v4.017 (32-bit) 
Jeudi 19/02/15 à 08:52 par Firebrand
Une nouvelle version de ce gestionnaire de ROMs a été publiée. Les améliorations sont les suivantes:
- added: support for biossets with chds
- fixed: obsolete missing game message for sample-only sets in multi-software list mode
- fixed: deprecated dat export exports biossets as resource and game
- misc: updated to latest rar (5.21) and 7z sdk (9.38)
Télécharger ClrMAME Pro v4.017 (32-bit)
Site Officiel de ClrMAME Pro
 
 Mednafen v0.9.38.2 (32-bit) 
Mardi 17/02/15 à 08:47 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. seules quelques corrections de bugs sont à signaler:
- PSX: Fixed some miscellaneous minor issues in the triangle rasterization code.
- PSX: Fixed a GPU timing regression introduced around version 0.9.37; fixes a disappearing graphics glitch in "Tobal No.1".
Télécharger Mednafen v0.9.38.2 (32-bit)
Site Officiel de Mednafen
 
 Mednafen v0.9.38.1 (32-bit) 
Jeudi 12/02/15 à 09:12 par Firebrand
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
- NES: Subtract 3 from emulated 6502 stack pointer on reset, to match what reportedly occurs on a NES and to fix a certain poorly-programmed "Legend of Zelda" game hack.
- Allow interrupting the virtual device input configuration process(it was broken in 0.9.38-UNSTABLE); though of course interrupting it will still leave the configuration in a broken state(but that's not a regression ;)).
- PSX: Fixed a bug that was causing a segfault on loading a PSF/EXE file(a regression introduced in 0.9.38-UNSTABLE).
- Clear override settings on game close(for the benefit of forks/ports).
- Lynx: Added support for custom palettes.
- Split cdrom/audioreader.cpp into multiple files.
- Dropped physical CD support.
- Throw an error, rather than crashing, in the CUE sheet reader if a track is missing.
- Throw an error in the CUE sheet reader if an M:S:F time contains a component out of range.
- Implemented rudimentary support for CD-i discs (images), but no actual CD-i emulation, of course(yet :p).
- PSX: Added support for reading (synthesized) CD sector data located at MSF 00:00:00 through 00:01:74.
- Fixed completely broken synthesis of pregap data(mode 1/mode 2) sectors with CUE+whatever.
- PSX: Refactored leadout track sector data synthesis handling into the core CD reading code.
- PSX: Host system file/disk access time is now partially masked by emulated seek time when using CD images(except TOC+BIN with embedded subchannel data), which should reduce the probability of sound buffer underruns when running with "cd.image_memcache" set to "0"(the default).
- The CloneCD format reader now always caches the subchannel file data in memory on load, regardless of the "cd.image_memcache" setting's value.
- Added setting "osd.message_display_time".
- Added undocumented setting "srwautoenable".
- PSX: Fixed a problem that broke building after passing --disable-debugger to the configure script.
- PCE_FAST, VB: Now dynamically-allocate the Blip_Buffer objects, and made very minor tangentially-related optimizations to the sound emulation code.
- Refactored command key processing to be a bit cleaner, and to fix a couple of issues in the process(avoid triggering a command if keys/buttons are pressed while Mednafen is starting up, and to skip the input.ckdelay delay when selecting a command key to remap after starting the process via F2); some of the changes could conceivably cause regressions, as the modified code was very old and convoluted.
- PSX: Improved some Read*/SeekL versus status bits versus GetLocL semantics, to fix a lockup in "Harukanaru Toki no Naka de - Banjou Yuugi".
- PSX: SetLoc CDC command now generates an error on invalid arguments, per tests on a PS1.
- PSX: Fixed the value that the "Mode" CDC parameter is reset to in the CDC Reset command; fixes lockups in "This Is Football 2" and "Disney's Pooh's Party Game: In Search of the Treasure".
- PSX: Fixed some issues with emulation of CDC command GetTD, per tests on a PS1.
- PSX: Improved CDC result FIFO emulation accuracy; fixes a startup lockup in the Japanese version of "CyberSled".
- PSX: Fixed a line-drawing regression from a Dec 28 change.
- PSX: Fixed a few minor bugs in the GPU RAM write and read commands, per tests on a PS1.
- PSX: Tweaked CDC SeekL timing to fix a random lockup problem in Wing Commander 3.
- Fixed a small memory corruption issue in the input grabbing/command key disable toggle code, and reworked the code to be more verbose in the status message it displays and to prevent activating certain combinations of input grabbing/command key disabling that can be confusing to deactivate.
- PSX: Fixed some problems with multitap emulation that were preventing DualShock functionality(such as rumble) from working properly when the emulated DualShock was behind an emulated multitap.
- PSX: Allow dithering on non-gradient lines(instead of only on gradient-colored lines), per tests on a PS1.
- PSX: Fixed an off-by-1 saturation/clamping related bug in the RTPS/RTPT emulation code.
- PSX: Improved emulation of the GPU info/VRAM read latches, per tests on a PS1.
- PSX: Added support for GPU texturing disable bits, per no$ notes and tests on a PS1(still need to implement the actual functionality of texturing disabling, though).
- PSX: Return GPU display mode bit 7 in GPU status port reads properly(though we still don't emulate the effects of setting that bit to 1).
- PSX: Removed most of the event system pedantic sanity checks(and associated computational/cache overhead), as they've long outlived their usefulness.
- No longer ignore settings in configuration files when the value is empty.
- CDPLAY: Increased output volume by 3.5dB.
- Added support for per-game configuration override files.
- PSX: Fixed a minor line drawing bug, per tests on a PS1.
- PSX: Fixed a few instances of left-shifting a negative value, and signed integer overflow.
- PSX: Replaced SimpleFIFO usage in GPU and MDEC emulation with a new FastFIFO class.
- PSX: Altered an emulation loop exit condition to not be based on psx.slstart* and psx.slend* settings(to fix a potential desynchronization issue with netplay and input-recording movies).
- Removed VLA usage in qtrecord.cpp.
- PSX: Tweaked the region detection heuristics to support a hacky Russian translation of Tomb Raider 1.
- Added MDFN_lzcount32() inline function to math_ops.h to replace direct usage of __builtin_clz() in psx/cpu.cpp.
- PSX, PC-FX, VB: Added alternative to computed-goto in the CPU emulation cores, for crazy people who want to compile (parts of) Mednafen with MSVC.
- PSX: Fixed a bug that could cause a significant mischeduling of timer/root-counter 1's IRQ event under certain conditions.
- PSX: Brought MDEC decode timing closer to what it is on a PS1; fixes stuttering issue in the early FMV-background sequence in in Parasite Eve II.
- Replaced usage of case-range and VLAs with non-GNUish alternatives in:
*cdrom/CDAccess_CCD.cpp
*cdrom/CDAccess_Physical.cpp
*gb/gb.cpp
*general.cpp
*lynx/system.cpp
*md/input/megamouse.cpp
*md/system.cpp
*nes/input.cpp
*netplay.cpp
*pce/subhw.cpp
*pce/vce_sync.inc
*pcfx/debug.cpp
*psx/cpu.cpp
*psx/spu.cpp
*psx/input/memcard.cpp
*settings.cpp
*vb/debug.cpp
*wswan/v30mz.cpp
Télécharger Mednafen v0.9.38.1 (32-bit)
Site Officiel de Mednafen
 
 MedGui Reborn Beta v0.052 
Mardi 10/02/15 à 09:00 par Firebrand
Une nouvelle version de ce frontend pour Mednafen a été publiée. Les améliorations sont les suivantes:
- Removed physical cd selector
- Added support for per-game configuration override files from Mednafen 0.9.38-UNSTABLE
- Optimized reading parameters for specific consoles and games
- Updated No-Intro database
Télécharger MedGui Reborn Beta v0.052
Site Officiel de MedGui Reborn Beta
 
 Messinfo.dat v9.04 (MESS v0.158) 
Jeudi 05/02/15 à 08:58 par Firebrand
Ce fichier informatif pour MESS a été mis à jour. Voici les données qui ont été modifiées:
- 9.03 22/01/2015: Updated the SVN until January 21, 2015 (r34529). Put the information on the machines added after 0.157 release.
- 9.04 04/02/2015: Aligned files to 0.158 version. Updated this files: 'sourcechanges.txt', 'changelog.txt', 'alltimesMESS.txt', 'Drivers SVN...txt', 'supportedMEDIA.txt' and 'Index of Devices'. Updated the SVN until January 28, 2015 (r34635).
Télécharger Messinfo.dat v9.04 (MESS v0.158)
Site Officiel de Messinfo.dat
 
 Romulus v0.027 
Mardi 03/02/15 à 09:11 par Firebrand
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
- ADDED Percentage indicator to progressbars.
- CHANGED Importation automatic overwrite for same name profiles. If more than one profile exists with same name, will ask again.
- FIXED Windows XP compatibility. Now can run on XP again :)
- FIXED Windows 8 Hint styles again.
- FIXED Importation CHD filenames duplicated file extension.
- FIXED Directory maker wrong counter displaying.
- FIXED Error reading DATs set as readonly.
- FIXED XML Headers load when offsets has HEX format.
- FIXED some problems rebuilding files already existing in Romspath with XML Headers activated causing a read error problem.
- FIXED MS-DOS command line unicode bug when is used a not TrueType font. Thanks to xTMODx to discover this bug.
- FIXED Detection of inverted CRCs when Headers are enabled.
- FIXED Inverted CRCs when scanning in no compression option.
- FIXED Save log option. Bug report by xTMODx
- FIXED Search in google option complex query encoding
- IMPROVED Rebuild files with XML Headers activated. Now duplicate and unneeded files are removed.
- IMPROVED Speed of generation MS-DOS Commands.
- IMPROVED Detection of desktop available region without taskbar to set position of forms.
- IMPROVED Speed of application launch.
- UPDATED CHDMAN to 0.158 version.
- FIXED minor bugs.
Télécharger Romulus v0.027
Site Officiel de Romulus
 
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