.................. ...............: STANDARD CODES ::............... : :\ : [a] Alternate [p] Pirate :\ : [b] Bad Dump [t] Trained :\ : [f] Fixed [T-] OldTranslation :\ : [T+] NewerTranslation :\ : [h] Hack (-) Unknown Year :\ : [o] Overdump [!] Verified Good Dump :\ : (M#) Multilanguage (# of Languages) :\ : (###) Checksum (??k) ROM Size :\ : ZZZ_ Unclassified (Unl) Unlicensed :\ :...............................................:\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ................. ................: SPECIAL CODES ::............... : :\ : .-----Gameboy-----. .----Super Nintendo----. :\ : [ [C] Color ] [ (BS) BS ROMs ] :\ : [ [S] Super ] [ (ST) Sufami Turbo ] :\ : [ [BF] Bung Fix ] [ (NP) Nintendo Power ] :\ : `-----------------' `----------------------' :\ : .--------Atari---------. :\ : .-----Genesis-----. [ (PAL) Euro Version ] :\ : [ (1) Japan ] `----------------------' :\ : [ (4) USA ] .---------GBA----------. :\ : [ (5) NTSC Only ] [ [hI??] Intro hacks ] :\ : [ (8) PAL Only ] `----------------------' :\ : [ (B) non USA ] .--------Coleco--------. :\ : [ [c] Checksum ] [ (Adam) ADAM Version ] :\ : [ [x] Bad Checksum] `----------------------' :\ : [ [R-] Countries ] :\ : `-----------------' :\ : .--------NES/FC--------. :\ : .--NeoGeo Pocket--. [ (PC10) PlayChoice 10 ] :\ : [ [M] Mono Only ] [ (VS) Versus ] :\ : `-----------------' [ [hFFE] FFE Copier fmt] :\ : `----------------------' :\ :...............................................:\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ................. ................: COUNTRY CODES ::............... : :\ : (1) Japan & Korea (4) USA & BrazilNTSC :\ : (A) Australia (J) Japan :\ : (B) non USA (Genesis) (K) Korea :\ : (C) China (NL) Netherlands :\ : (E) Europe (PD) Public Domain :\ : (F) France (S) Spain :\ : (F) World (Genesis) :\ : (FC) French Canadian (SW) Sweden :\ : (FN) Finland (U) USA :\ : (G) Germany (UK) England :\ : (GR) Greece (Unk) Unknown Country :\ : (HK) Hong Kong (I) Italy :\ : (H) Holland (Unl) Unlicensed :\ :...............................................:\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ....................... .............: STANDARD CODE NOTES ::............ : :\ : [a] This is simply an alternate version of a :\ : ROM. Many games have been re-released to :\ : fix bugs or even to eliminate Game Genie :\ : codes (Yes, Nintendo hates that device). :\ : ------------------- :\ : [b] A bad dump often occurs with an older :\ : game or a faulty dumper (bad connection). :\ : Another common source of [b] ROMs is a :\ : corrupted upload to a release FTP. :\ : ------------------- :\ : [f] A fixed game has been altered in some way :\ : so that it will run better on a copier :\ : or emulator. :\ : ------------------- :\ : [h] Something in this ROM is not quite as it :\ : should be. Often a hacked ROM simply has :\ : a changed header or has been enabled to :\ : run in different regions. Other times it :\ : could be a release group intro, or just :\ : some kind of cheating or funny hack. :\ : ------------------- :\ : [o] An overdumped ROM image has more data :\ : than is actually in the cart. The extra :\ : information means nothing and is removed :\ : from the true image. :\ : ------------------- :\ : [t] A trainer is special code which executes :\ : before the game is begun. It allows you :\ : to access cheats from a menu. :\ : ------------------- :\ : [!] Verified good dump. Thank God for these! :\ :...............................................:\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ...................... .............: SPECIAL CODE NOTES ::............. : :\ : **** SNES **** :\ : (BS) These Japanese ROMs were distributed :\ : through a satellite system in Japan :\ : known as the Broadcast Satellaview. :\ : They were transmitted along with a TV :\ : show which was connected to the game in :\ : some way. These games were only playable :\ : during the show, and thus stop after an :\ : hour, and many were timed so that only :\ : certain time periods were playable. :\ : ------------------- :\ : (ST) The Sufami Turbo device allowed two :\ : GameBoy sized carts to be plugged into :\ : the SNES. Certain carts combined into :\ : new games much like the Sonic & Knuckles :\ : lock-on technology by Sega. :\ : ------------------- :\ : (NP) Nintendo Power has been known to release :\ : games only available to its subscribers. :\ : Most of these ROMs are Japanese, as this :\ : practice occured mainly in Japan. :\ : ------------------- :\ : :\ : **** Genesis **** :\ : (1) Carts with this code will run on both :\ : Japanese and Korean machines. :\ : ------------------- :\ : (4) While this code is technically the same :\ : as a (U) code, it is a newer header :\ : format and represents that the cart will :\ : run on USA and Brazil NTSC machines. :\ : ------------------- :\ : (B) This country code indicates that the :\ : cart will run on any non US machine. :\ : ------------------- :\ : [c] This code represents a cart with known :\ : faulty checksum routines. :\ : ------------------- :\ : :\ : **** GameBoy **** :\ : [BF] Bung released a programmable cartridge :\ : compatable with the GameBoy which could :\ : hold any data you wished to play. :\ : However, many games do not function on :\ : Bung v1.0 carts and have to be 'fixed.' :\ : ------------------- :\ : :\ : **** Nintendo **** :\ : PC10 The PlayChoice 10 was an arcade unit :\ : which played exact copies of NES games :\ : in an arcade cabinet. The machines had a :\ : choice of 10 games to choose from and :\ : ran for about 3 minutes on 25 cents. :\ : ------------------- :\ : :\ : VS The Versus system ran on similar hard- :\ : ware to the PC10 machines, but simply :\ : allowed you to play against each other. :\ :...............................................:\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ ........... ...................: Credits ::.................. : :\ : Document written by Psych0phobiA / q^-o|o-^p :\ : :\ : All codes developed by Cowering for the :\ : Goodxxxx series ROM file renaming utilities. :\ : :\ : Visit #rareroms on NewNet in IRC! :\ :...............................................:\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\