POKEs/Cheats

Fuse supports multiface POKEs, allowing to modify specific memory addresses in order to cheat (infinite lives, infinite ammo, etc.).

The ‘POKEs/Cheats’ dialog contains a list of recently loaded POKEs from a POK file. It is accessed from the Machine > POKEs/Cheats menu option.

It is possible to load POKEs from an external file using the File > Open… menu option or the drag‐and‐drop functionality. After loading a snapshot or tape, Fuse will try to automatically locate a POK file with the same file name. This means that if we open ‘GAME.TAP’ then Fuse will try to open ‘GAME.POK’ and ‘POKES/GAME.POK’ See the description at the World of Spectrum for more details about this file format.

POKEs loaded in the list can be activated or deactivated as the user wants and will remain in memory until a machine reset.